AngryHelpNoReload Help

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NoReload Help
Hi guys im new to hacking , and this is my NoReload Base it's get hack tool detected by the injector is not detected !

Code :

[HTML]#include<windows.h>


//addies 01/07/2013
#define WeaponMgr 0xCB9984
#define Nreload 0x3C8


//prevent noob leecher from hex editing
char Msg[] = {'M','a','d','e',' ','b','y',' ','J','a','d','e','r',0 };
char Title[] = {'C','r','o ','s','s',' ','F','i','r','e',0 };

DWORD WINAPI Hacks(LPVOID)
{
bool reload = true;

while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);

//hotkeys toggle + beep sounds

if(GetAsyncKeyState(VK_F10) || GetAsyncKeyState(VK_NUMPAD1) &1) { reload = true; Beep(512, 100); }


//no reload
if(reload)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Nreload) = 100;
}
}

}
}
Sleep(100);
}


bool Ready2Go()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}

DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Go()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);

if ( dwReason == DLL_PROCESS_ATTACH )
{
//optional
MessageBoxA(0, Msg,Title, 0);
system("start http://mpgh.net/");

CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}[/HTML]


Help please !

Credits

Swiftdude - Swiftdude base
Help me pleeasseee ;
This Is SwiftDude base !!!!
and it's detected !!
Try To Learn From Public Bases and u will figure it out /Gewd
Any hint for making undetected ?
No reload doesn't work anymore at all. You can bypass Client Error 28_3 and 28_4, but bullets wont do any damage, until the original reload time is over.
Quote Originally Posted by Zacherl View Post
No reload doesn't work anymore at all. You can bypass Client Error 28_3 and 28_4, but bullets wont do any damage, until the original reload time is over.
How can I make a undetected base :l ?
Quote Originally Posted by KrazyDev View Post
How can I make a undetected base :l ?
Learn C++?
Quote Originally Posted by Intellectual View Post
use beginthread
i was using beginthreadex and not working but now working
Posts 1–9 of 9 · Page 1 of 1

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