Player text, less recoil

Posts 1–15 of 16 · Page 1 of 2
Player text, less recoil
As many of you know you can change headbob, sway, and whatever in your player.txt to make less recoil

but if you look at it now it is written in this language


Z¼G»Á?ö¯,ÿǷÁ×è@"´±–¬𡩁֏ñ¼sO¸1ݴz2$bh©[ñƒ*Ð4jƒj†Ï*tH—ïö½ÚEa)CëëaîÊ|.§3óZÎtòûð»¸?b/¾¢Þ@®·#Å`¾[b)CëëaîÊ|P$ >aZ￾œÚëÌxJhŠÛ7H‹ËüTϯÊ ä¹ü®*\5=ë¶èB³ábäNb6olQš‡âVARè6i

can you change it anymore? if not this post can be closed lol
well its encrypted so im pretty sure that my friend could prbably read it even though it would take a while... its not even owrht it even though i edited the settings so i dont lag now i lag a little but thanks to the Sticky post of the lag elimantor I DONT HAVE IT
Im assuming if you can find an old copy of the stuff inside, replace the encrypted one with the non-encrypted one and cross your fingers that it will encrypt that one with the settings, as nexon is so ass fuckingly dumb they wouldnt think outside the box.
Quote Originally Posted by Legify View Post
Im assuming if you can find an old copy of the stuff inside, replace the encrypted one with the non-encrypted one and cross your fingers that it will encrypt that one with the settings, as nexon is so ass fuckingly dumb they wouldnt think outside the box.

kk - if you took
"asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.
Quote Originally Posted by radnomguywfq3 View Post
kk - if you took
"asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.
yeah yeah... I complety got it XD
Quote Originally Posted by chezz View Post
yeah yeah... I complety got it XD
lies lol..i know i was lost
kk - if you took
"asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.

ok i lost u at the part where it said kk
lol same livelife
if you have the player.txt from last patch would it work if you replace it with the new one and would it still work? and i tryed to change the player.txt and it never worked with sway. so idk but if anyone could help me that would be great
thats the comptuer codes for ca
Encrypted means that the text is being translated into a different language. For example there is a encryption method to translate ANSCI into C++.

This message was written on my DSi.
ok i have the original file, here

[Display]
AntiAlias = 0
ScreenGamma = 1.155709f
ScreenWidth = 1024
ScreenHeight = 768
ScreenBitDepth = 16
HardwareCursor = FALSE
VSync = FALSE
Gamma = 1.220000


[Controls]
InvertMouse = 0
MouseLook = 1
InputRate = 12
Sensitivity = 23
NormalTurn = 15
FastTurn = 22
LookUp = 25
VehicleTurnRate = 100
AutoCenter = 0
UseJoystick = 0
Axis0 = 2
Axis1 = 1
Axis2 = 0
Axis3 = 0
Axis4 = 0
Axis5 = 0
POV0 = 2
POV1 = 1
POV2 = 0
POV3 = 0

[Bindings]
Dash = "##42@ @ "
NightVision = " @ @ "
RadioRequest = "##49@ @ "
RadioAnswer = "##47@ @ "
RadioReport = "##48@ @ "
TripleShotMode = "##33@ @ "
HelpScreen = "##59@ @ "
SensitivityInc = "##27@ @ "
SensitivityDec = "##26@ @ "
RunLock = " @ @ "
HelpToggle = "##35@ @ "
TeamChat = "##61@ @ "
BroadCastChat = "##60@ @ "
BuyWeapon = "##48@ @ "
IncRadarScale = "##74@ @ "
DecRadarScale = "##78@ @ "
TeamState = "##15@ @ "
Forward = "##17@ @ "
Backward = "##31@ @ "
StrafeLeft = "##30@ @ "
StrafeRight = "##32@ @ "
Left = "##203@ @ "
Right = "##205@ @ "
Strafe = " @ @ "
Speed = "##46@ @ "
Jump = "##57@ @ "
Duck = " @ @ "
TurnAround = " @ @ "
DuckLock = "##29@ @ "
Fire = " @##3@ "
Activate = "##18@ @ "
Reload = "##19@ @ "
LookUp = " @ @ "
LookDown = " @ @ "
ZoomIn = " @##4@ "
CenterView = " @ @ "
SendMessage = "##28@ @ "
PrimaryWeapon = "##2@ @ "
SecondaryWeapon = "##3@ @ "
MeleeWeapon = "##4@ @ "
MiscWeapon = "##5@ @ "
ObjectiveWeapon = "##7@ @ "
KickUser = "##63@ @ "
FullTacticalMap = "##50@ @ "
Choose_1 = "##2@ @ "
Choose_2 = "##3@ @ "
Choose_3 = "##4@ @ "
Choose_4 = "##5@ @ "
Choose_5 = "##6@ @ "
Choose_6 = "##7@ @ "
Choose_7 = "##8@ @ "
Choose_8 = "##9@ @ "
Choose_9 = "##10@ @ "
Choose_0 = "##11@ @ "
Prev_Weapon = "##16@ @ "
ClanChat= "##62@ @ "




[Game]
DirectSound = 1
LightMap = 1
Gore = 1
SPRadar = TRUE
Reality = 1
CrosshairAlpha = 127
CrosshairRed = 31
CrosshairGreen = 255
CrosshairBlue = 255
CrosshairDynamic = 1
UseCrosshair = 1
CrosshairStyle = 0
Subtitles = 0
FadeBodies = 0
HUDLayout = 0
MessageDur = 10
HeadBob = 10
Difficulty = 1
AlwaysRun = 1
WeaponSway = 10
AutoWeaponSwitch = 1
LoadScreenTips = 1
VehicleContour = 1


[Sound]
defaultsoundmultiplier = 0.750000f
speechsoundmultiplier = 1.000000f
weaponssoundmultiplier = 1.000000f
MusicQuality = 1
sound16bit = 1
soundenable = TRUE
musicenable = TRUE
musicvolume = 17
soundvolume = 20

[Multiplayer]
EnableSavingID = TRUE
SaveID = "kiddieboy2"
Guid = "EF8CA6F9-7CF7-497E-9ED0-F0ABC4AAAA59"
Password = ""
PlayerName = "___will____"
PlayerTeam = 1
SessionName = ""
PlayerModel = 0
MaxPlayers = 4
Port = 27888
UsePassword = FALSE
MPDifficulty = 1
SkillAllowance = 10000
FriendlyFire = FALSE
MPPlayerDiffFactor = 0.100000f
BandwidthClient = 3
BandwidthServer = 3
BandwidthServerCustom = 0
BandwidthClientCustom = 1500


[DoobicNet]
Character = 0

[Settings]
Shader = 0
ModelLODOffset = 246
EnableBloom = 0
LightModels = 1
Polygrid = 1
PerformanceSetting = 3
MusicQuality = 1
DetailTextures = 0
FXDetail = 0
EnvironmentalDetail = 0
TrilinearFiltering = 0
PreCacheAssets = 1
DynamicLight = 0
AnisotropicFiltering = 0
EnvironmentMapping = 1
MusicActive = 1
PolyGridBumpmap = 0
SoundQuality = 1
ShellCasings = 0
DetailLevel = 2
TripleBuffering = 0
ShadowDetail = 0
Tracers = 1
EnvironmentBumpMapping = 1
PolyGridFresnel = 0

[Details]
XLargeTex = 2
RegularTex = 1
LargeTex = 1

[ExtraDetail]
ShellCasings = 1
Tracers = 0
DynamicLights = 0
Shadows = 1
Here ya go

Virus scan for the paranoid:
a-squared 4.0.0.101 2009.05.30 -
AhnLab-V3 5.0.0.2 2009.05.29 -
AntiVir 7.9.0.180 2009.05.29 -
Antiy-AVL 2.0.3.1 2009.05.27 -
Authentium 5.1.2.4 2009.05.29 -
Avast 4.8.1335.0 2009.05.29 -
AVG 8.5.0.339 2009.05.29 -
BitDefender 7.2 2009.05.30 -
CAT-QuickHeal 10.00 2009.05.29 -
ClamAV 0.94.1 2009.05.30 -
Comodo 1215 2009.05.29 -
DrWeb 5.0.0.12182 2009.05.29 -
eSafe 7.0.17.0 2009.05.27 -
eTrust-Vet 31.6.6530 2009.05.30 -
F-Prot 4.4.4.56 2009.05.29 -
F-Secure 8.0.14470.0 2009.05.29 -
Fortinet 3.117.0.0 2009.05.30 -
GData 19 2009.05.30 -
Ikarus T3.1.1.57.0 2009.05.30 -
K7AntiVirus 7.10.749 2009.05.29 -
Kaspersky 7.0.0.125 2009.05.30 -
McAfee 5630 2009.05.29 -
McAfee+Artemis 5630 2009.05.29 -
McAfee-GW-Edition 6.7.6 2009.05.29 -
Microsoft 1.4701 2009.05.30 -
NOD32 4116 2009.05.29 -
Norman 6.01.05 2009.05.29 -
nProtect 2009.1.8.0 2009.05.30 -
Panda 10.0.0.14 2009.05.30 -
PCTools 4.4.2.0 2009.05.29 -
Prevx 3.0 2009.05.30 -
Rising 21.31.21.00 2009.05.27 -
Sophos 4.42.0 2009.05.30 -
Sunbelt 3.2.1858.2 2009.05.30 -
Symantec 1.4.4.12 2009.05.30 -
TheHacker 6.3.4.3.334 2009.05.29 -
TrendMicro 8.950.0.1092 2009.05.29 -
VBA32 3.12.10.6 2009.05.27 -
ViRobot 2009.5.29.1761 2009.05.29 -
VirusBuster 4.6.5.0 2009.05.29 -
Additional information
File size: 3598 bytes
MD5 : bb973e265ef4e4cc85bf8dbad9737146
SHA1 : 9ca5e1970e3451597c06f1c53653732964bc6284
SHA256: 38c388bf8e9386f9c889e06d6a58b8cb083d4ca4ab8fe8e205 307cecc6bfb1a9
TrID : File type identification
Generic INI configuration (100.0%)
ssdeep: -
PEiD : -
RDS : NSRL Reference Data Set
-
player.txtattachment deleted · 7 downloads before removal
you cant unless u can decode it and i tried its not easy it did not ok
the player.txt he posted works but you have to redo it EVERY SINGLE time you play
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