Weapon Types [after Patch 01/17/2013]

Posts 115 of 20 · Page 1 of 2
Weapon Types [after Patch 01/17/2013]

here are the new weapon Types after patch... Have fun

Code:
#define Pistol (i==1 || i==4 || i==18 || i==19 || i==20 || i==26 || i==33 || i==37 || i==44 || i==60 || i==75 || i==78 || i==92 || i==105 || i==115 || i==116 || i==153 || i==155 || i==156 || i==217 || i==235 || i==241 || i==247 || i==281 || i==328 || i==348 || i==350 || i==370 || i==371 || i==439 || i==470 || i==497 || i==515 || i==516 || i==528 || i==589 || i==600 || i==644 || i==650 || i==670 || i==694 || i==716 || i==717 || i==725 || i==771)
#define ShotGun (i==0 || i==36 || i==68 || i==171 || i==243 || i==286 || i==329 || i==331 || i==336 || i==342 || i==369 || i==388 || i==432 || i==498 || i==514 || i==555 || i==590 || i==641 || i==663 || i==689 || i==715 || i==770)
#define SMG (i==2 || i==3 || i==10 || i==21 || i==28 || i==32 || i==39 || i==55 || i==67 || i==112 || i==128 || i==145 || i==147 || i==148 || i==149 || i==157 || i==183 || i==211 || i==213 || i==216 || i==229 || i==245 || i==276 || i==293 || i==362 || i==363 || i==422 || i==463 || i==476 || i==487 || i==507 || i==508 || i==527 || i==529 || i==550 || i==574 || i==604 || i==614 || i==651 || i==680 || i==711)
#define Rifle (i==11 || i==12 || i==13 || i==22 || i==24 || i==25 || i==27 || i==29 || i==30 || i==31 || i==34 || i==38 || i==40 || i==41 || i==42 || i==45 || i==47 || i==49 || i==50 || i==56 || i==72 || i==73 || i==76 || i==77 || i==85 || i==87 || i==90 || i==94 || i==95 || i==96 || i==97 || i==98 || i==103 || i==104 || i==106 || i==113 || i==121 || i==127 || i==133 || i==140 || i==141 || i==160 || i==161 || i==164 || i==167 || i==174 || i==175 || i==179 || i==187 || i==190 || i==201 || i==203 || i==206 || i==208 || i==212 || i==222 || i==230 || i==233 || i==234 || i==236 || i==237 || i==291 || i==333 || i==340 || i==341 || i==349 || i==351 || i==364 || i==365 || i==366 || i==367 || i==374 || i==377 || i==390 || i==391 || i==403 || i==415 || i==418 || i==421 || i==429 || i==431 || i==436 || i==440 || i==444 || i==471 || i==479 || i==484 || i==486 || i==499 || i==502 || i==509 || i==510 || i==511 || i==512 || i==526 || i==532 || i==536 || i==538 || i==539 || i==542 || i==559 || i==573 || i==591 || i==597 || i==598 || i==619 || i==628 || i==630 || i==636 || i==656 || i==664 || i==676 || i==678 || i==679 || i==691 || i==712 || i==713 || i==723 || i==726 || i==727 || i==735 || i==737 || i==769)
#define Sniper (i==14 || i==15 || i==16 || i==23 || i==43 || i==46 || i==91 || i==110 || i==111 || i==122 || i==136 || i==150 || i==152 || i==163 || i==185 || i==186 || i==194 || i==232 || i==249 || i==268 || i==279 || i==294 || i==323 || i==368 || i==378 || i==500 || i==513 || i==525 || i==554 || i==602 || i==632 || i==657 || i==714 || i==724 || i==746)
#define MG (i==17 || i==61 || i==124 || i==158 || i==159 || i==166 || i==188 || i==257 || i==300 || i==315 || i==316 || i==352 || i==361 || i==441 || i==506 || i==524 || i==556 || i==558 || i==564 || i==565 || i==575 || i==588 || i==613 || i==653 || i==710)
#define DamageGrenade (i == 6 || i == 100 || i == 126 || i == 135 || i == 200 || i == 209 || i == 210 || i == 240 || i == 262 || i == 263 || i == 272 || i == 288 || i == 313 || i == 324 || i == 338 || i == 357 || i == 382 || i == 416 || i == 423 || i == 424 || i == 425 || i == 435 || i == 438 || i == 473 || i == 481 || i == 519 || i == 696 || i == 720 || i == 729)
#define FlashGrenade (i == 7 || i == 383 || i == 520 || i == 721)
#define SmokeGrenade (i == 8 || i == 64 || i == 65 || i == 384 || i == 521 || i == 722)
#define Knife (i==5 || i==35 || i==74 || i==120 || i==132 || i==176 || i==177 || i==178 || i==182 || i==189 || i==195 || i==196 || i==197 || i==198 || i==199 || i==223 || i==224 || i==225 || i==226 || i==227 || i==228 || i==239 || i==244 || i==261 || i==269 || i==270 || i==271 || i==302 || i==303 || i==304 || i==305 || i==306 || i==307 || i==345 || i==346 || i==372 || i==376 || i==381 || i==404 || i==405 || i==406 || i==407 || i==408 || i==409 || i==417 || i==437 || i==455 || i==456 || i==457 || i==488 || i==517 || i==518 || i==540 || i==541 || i==548 || i==561 || i==576 || i==584 || i==587 || i==620 || i==647 || i==672 || i==673 || i==693 || i==700 || i==718 || i==719 || i==728 || i==736)
#define C4 (i==9)
Credits:
mpgh who ever made the function how to logg it (i think derh.acker)

Thanks for sharing
Nice Post! ^^
nice jop and thank's
Use C/C++ or C#
Quote Originally Posted by 6ixth View Post
Use C/C++ or C#
no we should use HTML
i dont know how to add this code can u give me tutorials for help people pls help me im newbie here
I don't know why you have to make this big code for that just use a switch statement with weapon type...
Lol retarded. You know you can find the weapon type (2 byte) at offset 0x02 in the weapon struct?
Hi, Thanks and you use Ollydgb software for search code ?.
how to have the weapone ? plz ?
Nice job.
/msg2short
No Download Links
Posts 115 of 20 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?