#include <windows.h>
#define ADR_PlayerPointer 0x00 <<<<<<<<<<<< put the latest addys here........
#define ADR_ServerPointer 0x00
#define ADR_Glasswall 0x00
#define ADR_SuperNoSpread 0x00
#define ADR_Fullbright10x00
#define ADR_Fullbright2 0x00
#define ADR_Fullbright3 0x00
#define ADR_FarFog 0x00
#define ADR_NearFog 0x00
#define OFS_NoRecoil1 0x00
#define OFS_NoRecoil2 0x00
#define OFS_NoRecoil3 0x00
#define OFS_ NoFallDamage 0x00
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void ServerHacks() // Start ServerHacks
{
DWORD dwSrvrPtr=*(DWORD*)ADR_Serverpointer;
if(dwSrvrPtr!=0){
}} //End ServerHacks
void PlayerHacks() // Start PlayerHacks
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0){
void fullbright()
{
*(int*)ADR_FullBright1 = 1092779973;
*(int*)ADR_FullBright2 = 1092779973;
*(int*)ADR_FullBright3 = 1092779973;
}
void SuperNoSpread()
{
*(double*)ADR_SNS = 0;
}
void NoRecoil()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr + OFS_NoRecoil1) = 0;
*(float*)(dwPlayerPtr + OFS_NoRecoil2) = 0;
*(float*)(dwPlayerPtr + OFS_NoRecoil3) = 0;
}
}
void NoFallDamage()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -10000;
}
}
void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_Glasswall = 1;
else
{
*(int**)ADR_Glasswall = 0;
}
}
void NoFog()
{
*(float*)ADR_FarFog = 1166127104;
*(float*)ADR_NearFog = 0;
}
}} //End PlayerHacks
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
glasswall();
fullbright();
SuperNoSpread();
NoRecoil();
NoFallDamage();
NoFog();
}
if(*outgame)
{
ServerHacks();
}
Sleep(200);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
MessageBoxA(NULL,"Made By: [GM]Banned","Successfully Injected",MB_OK);
}
return TRUE;
}









































