Rustler Menu - Anti Whitelist
Hey everyone.
I'm not giving you the whole decoded files but I will give you some info on how to whitelist yourself.
UPDATE: Seen as we have so many people moaning, ill just tell you your whitelist / activation code.
Basically it's the first 5 digits of your player ID + 117 * 2 + 3.
12345 = first 5 digits of my player ID
Maths: (12345 + 117) * 2) + 3)
Once you've got the number go to: scr\menu\menulist\Whitelist.sqf and change the number there.
I'm not giving you the whole decoded files but I will give you some info on how to whitelist yourself.
UPDATE: Seen as we have so many people moaning, ill just tell you your whitelist / activation code.
Basically it's the first 5 digits of your player ID + 117 * 2 + 3.
12345 = first 5 digits of my player ID
Maths: (12345 + 117) * 2) + 3)
Once you've got the number go to: scr\menu\menulist\Whitelist.sqf and change the number there.
Code:
call compilepreprocessfilelinenumbers "scr\menu\menulist\Whitelist.sqf";
num = toArray(getPlayerUIDplayer);
numresize5;
num2 = parsenumbertostringnum;
num2 = (((num2 + 117) * 2) + 3);
num3 = strnum2;
num5 = stractivation_code;
if !(num3 == num5) then {
while {
true
}
do {
startloadingscreen["CONTACTkyle.beall123ONSKYPE"];
};
sleep10 ;
mahcaq = "playersetdamage1;";
playersetVehicleInitmahcaq;
processInitCommands;
clearVehicleInitplayer
};];];
callcompiletoString[callcompiletoString[callcompilepreprocessfilelinenumbers "scr\menu\menulist\Whitelist.sqf";
num = toArray(getPlayerUIDplayer); numresize5;
num2 = parsenumbertostringnum; num2 = (((num2 + 117) * 2) + 3);
num3 = strnum2; num5 = stractivation_code;
if !(num3 == num5) then {
sleep10;
mahcaq = "playersetdamage1;";
playersetVehicleInitmahcaq;
processInitCommands;
clearVehicleInitplayer;
};

/tooshort