Red faceZombie Trainer : Features I should add

Posts 15 of 5 · Page 1 of 1
Zombie Trainer : Features I should add
So, which features would you like and some other things as well

I have to re-create it so I'll make a new design as well.
Feel free to come with tips to design
- noclip might not be possible, is it?
- an 8 player item customizer with secondary weapons too
- warps(teleports)?
- wave-skipper/round-changer, like from round 2 to skip to round 32
- jet gun included (if possible)
- instant perks

those'd be cool :P
if instant perks arent possible try things like instant firesale or lower costs for the rest..same as above and ofc vac/tac undetected :P
I am not sure if this thread is old or not but you could add many abilities but I will just be throwing them out there. I do not know much about code so do not go hating on me just because you may think it is not possible.

Ability to fly

Ability to avoid collision with objects

Teleports to/from players (I know this is possible)

Not 100% sure on this but could add players going up to 8 people if you wanted to do Grief

Invisible, what I mean by this is that you do not have to be 100% invisible but you can have it so that either the zombies do not see you or can not find you

Instant Perk

Make it so that the box does not change location when used multiple times

Instead of having weapons names 1-whatever number, maybe actually name the guns, I know you may think that may be hard but you can easily get someone getting the ID's for you by testing it in-game and tell you what weapon is what

Standard Speed and Gravity if you feel like adding it again, such a laugh...

I could probably think of many but for now this is what I can think of. I am just throwing the ideas out there whether you think it is possible or not, feel free to take a look into it, can't wait to see the next trainer you will make!
Posts 15 of 5 · Page 1 of 1

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