End Client | Nice Kill Aura | First Client!

Posts 1630 of 39 · Page 2 of 3
Nice ,,, ...
eeeeh, no, at the first I used youtube tuts ofc, because it's my first client, but then I started to code by my self I have coded every hack without help exept : Fly,nofall and x-ray
Quote Originally Posted by UberCreed View Post
eeeeh, no, at the first I used youtube tuts ofc, because it's my first client, but then I started to code by my self I have coded every hack without help exept : Fly,nofall and x-ray
This message was for C++Coding guy lol :P
hack looks nice
nice hack but it crashes like almost every 5 mins
Quote Originally Posted by C++Coding View Post
Great,Another client composed of youtube tuts and other various code dump from google.
Do you expect everybody to be born with information on how to code a client like Xenon or something?
People learn from others. The biggest example, is any school in existence. After some time, it sinks in and you 'learn' it

From what I've seen based on the screenshots, it seems he found some pretty good tuts anyways.

I noticed you're using a block.java Fulbright. Using gammaSettings instead would also light up entities, blocks underground plus you wouldn't have to refresh the world. Also, you could add have your Fulbright code set to true (but not Fullbright itself) while using x-ray so that they're automatically light up.
Soon coming a update New Fly and more xD

---------- Post added at 02:24 PM ---------- Previous post was at 02:23 PM ----------

Thanks for the tips gonna use this in the next update
I just finished raping your kill aura with mine. Lololo.
Quote Originally Posted by Luisjoseda View Post
I just finished raping your kill aura with mine. Lololo.
Speaking of the kill aura, I suggest separating the aimbot and kill aura and having it attack one entity at a time (so it will be NC bypassed).
Some other sugestions:
 
General Suggestions

  • (as mentioned above) Separate kill aura / aimbot (have 1 entity at a time for NC bypass)
  • Use mc.gameSettings.gammaSetting fullbright instead of block.java (Allows entities to become bright)
  • Move your drawstrings over by 1. It looks odd colliding with the rectangle's wall.
  • Add a reset button on the in-game pause menu or a chat command to do so.



Overall
Quote Originally Posted by LordPankake View Post
Speaking of the kill aura, I suggest separating the aimbot and kill aura and having it attack one entity at a time (so it will be NC bypassed).
Some other sugestions:
 
General Suggestions

  • (as mentioned above) Separate kill aura / aimbot (have 1 entity at a time for NC bypass)
  • Use mc.gameSettings.gammaSetting fullbright instead of block.java (Allows entities to become bright)
  • Move your drawstrings over by 1. It looks odd colliding with the rectangle's wall.
  • Add a reset button on the in-game pause menu or a chat command to do so.



Overall
Ye, I was going to do that first, but then I got lazy ._.
Nice job!
Posts 1630 of 39 · Page 2 of 3
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