Origins + Rustler = ???
Would Origins use the same class names, etc. as vanilla?
I'm thinking most scripts in Rustler wouldn't work because of code differences.
Or do they have an actual GOOD anti-hack (RE block?)
EDIT: Come to think of it, this may belong in discussion -_-
The anti-hack depend son the server you're joining, but most of the time Rustler should work; just some options won't work.