Less talk, More smudge.

Posts 16–29 of 29 · Page 2 of 2
Low quality?
O.o
i'm saving as PNG.

@Darth: Yeah, I saw Ry talking about that too. ^.^ I'll try it out on my next smudging sig.
No.. the actual render doesnt look good as smudged
It Seems Like You Are Way To Dependent On Smuding,
You Should Look Up Some Tuts And Find A Way to Incorporate C4D's And Brushing Into Your Style.
No... hes trying to replicate what BSG has done

his smudge sigs

they looked cool
BSG.
Also Had 30+ Smudging Layers,
And He Used Clipping Masks Frequently.
He Used Stocks To.
Kota I Suggest You Use Stocks For The Backgrounds Instead Of Solid Colors.
Yes,
I Saw
I Was Simply Backing My Point,
Also You Can Tell That BSG Notably Put Alot More Effort Into His Sigs.
No Offense Kota,
But Instead Of Mass Producing Sigs As You Are Why Don't You Take 2 Or 3 Times As Long On One Sig To Get A Better Outcome.
Quote Originally Posted by -SKULL3000- View Post
No Offense Kota,
But Instead Of Mass Producing Sigs As You Are Why Don't You Take 2 Or 3 Times As Long On One Sig To Get A Better Outcome.
Agreed for once partly, you do seem to do them very quickly. quality over quantity
Yea... like I did a smudge sig(which I didn't post) and redid it about 3 times
LOL,
Glad We Finally Agree On Something Darthtrex,
Lemme Get You Msn If You Have One.
Naw i dont got one sorry.
I just don't know what to add after I do all the adjustment layers.
LOL,
OK Deco
Whats Your MSN?
Posts 16–29 of 29 · Page 2 of 2
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