Help Blocking DisableThreadLibraryCalls
im trying to block .dlls from being loaded errrr
this is my .dll i load in to the game
this is my .dll i load in to the game
Code:
// Sheild.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include <windows.h> #include <time.h> #include <Winbase.h> #include <iostream> BOOL WINAPI DisableThreadLibraryCalls(HMODULE hProcess); BOOL APIENTRY DisableThreadLibraryCalls(HMODULE GetModuleHandleEx); BOOL WINAPI DisableVirtualProtectEx(HMODULE GetModuleHandle); BOOL WINAPI DisableWriteProcessMemory(HMODULE GetModuleHandle);