Decompiling rotmg and need help
After 3hours work I finally got a compile-able version of rotmg 11.0.0 (ik it's 11.1.0 now) source code BUT WITHOUT ALL EMBEDDED ASSETS. There's too many of them and exporting them from ASV is a hell.
Here is my question:
Is there a quick way to deal with those assets?
I'm using FlashDevelop4.0 (Flex 3.4A) to compile and AS3Sorcerer1.9 to decompile.