WTBCustomizable DirectX Hook with reimburse

Posts 1–7 of 7 · Page 1 of 1
Customizable DirectX Hook with reimburse
Hi,

I'm willing to pay for a customizeable directx hook (including source code).

Requirements:
- Directx 9, 10, 11 compatible
- Compatible to all games (find EndScene and all other functions on its own)
- Hotkey for toggle
- Support for windows XP to 8
- Full commented & Easy to change

I don't care about the way of hooks, I don't need it for multiplayer and it hasn't to be safe against anti cheats.
As of now, it will be only used for drawing text, no menu either.

If you're interested let me know by sending a PM. We can talk about the amount of reimburse, if you're really talented, reliable and can handle all requirements the amount will be extremely fair and cover all your time and coffees.
Pm me ill give up ya one of mine
Quote Originally Posted by R3Dx666 View Post
Pm me ill give up ya one of mine
huh? Weren't you asking for help in the programming section last week? But you have software as op described? Hmm.
good luck
Not last week but I read books since we have spoken and this is nothing to do with this topic pm me if you want to talk
Quote Originally Posted by Hatschi View Post
Hi,

I'm willing to pay for a customizeable directx hook (including source code).

Requirements:
- Directx 9, 10, 11 compatible
- Compatible to all games (find EndScene and all other functions on its own)
- Hotkey for toggle
- Support for windows XP to 8
- Full commented & Easy to change

I don't care about the way of hooks, I don't need it for multiplayer and it hasn't to be safe against anti cheats.
As of now, it will be only used for drawing text, no menu either.

If you're interested let me know by sending a PM. We can talk about the amount of reimburse, if you're really talented, reliable and can handle all requirements the amount will be extremely fair and cover all your time and coffees.
the first requirement looks very hard because d3d9 functions are alot different than d3d10 / d3d11
and the second is impossible because ID3D10Device and ID3D11Device interfaces doesnt even have a method named EndScene ..
Well I don't know much about this stuff, that's why I am looking for someone who knows about it. But I've seen many threads about global hooks and also source codes which does not contain any offset pointing to a function to hook, means they were using AOB scans.

However, this is just a list of things I would like to have but if you can do 90% of it (as an example) you can still contact me. You can also contact me about further details on this one.

You're the expert and you can say what is possible and what not :-) If I would got the knowledge, I wouldn't ask for it.
@R3Dx666: I can not send you a pm, so just get back to me.
Posts 1–7 of 7 · Page 1 of 1

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