[Request] Tile Sizing?

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[Request] Tile Sizing?
Is it possible to change the size of the tile for a mob?

Such as making Oryx appear 3x bigger allowing the player to shot him from longer distances?.. or is the the actually tile size of the mob server-side?
The projectile hit-detection is server-sided.
However you can edit the .xmls where the size is stored client-sided.

Could help noticing some mobs from more far away but not much other use otherwise.
The hitbox is decided on by the server and is not player alterable. That said Sprite sizes are resizable in the Monsters XML file like @ @runekri3 said.
Quote Originally Posted by UltraN00b View Post
The hitbox is decided on by the server and is not player alterable. That said Sprite sizes are resizable in the Monsters XML file like @ @runekri3 said.
So changing the sprite size on your client, wont affect the size of the hitboxes on your screen?

Dang, lol.
Quote Originally Posted by ZacharyLy View Post
So changing the sprite size on your client, wont affect the size of the hitboxes on your screen?

Dang, lol.
It might render damage and projectile disappearing on your client but in reality it wont do any damage.
But it might not even do that.
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