Simple ArmA2 OA Keygen [HTML]
Hey guys, so here's a simple way to generate ArmA 2 OA keys. Using this method for about 2 hours i've already gotten 2 valid + unbanned keys 
Simple copy/paste this into a text document, save as .html, and double click the file. The rest is self explanitory. Enjoy and thank if this helped you!
Link to my key shop : http://www.mpgh.net/forum/656-dayz-s...ml#post7583240

Code:
<!DOCTYPE html>
<html>
<style>
textarea {
width:375px;
height:500px;
resize:none;
}
</style>
<body>
<h1>Arma 2 OA Key Generator - Made by Shad0w</h1>
<h3>Generate random keys: <button onclick="randomKeys()">Generate</button> <button onclick="clearKeys()">Clear</button></h3>
<button onclick="selectAll()">Select All</button><br>
<textarea id="random_keys" readonly></textarea>
<script>
function randomKeys() {
var keys = prompt('How many keys would you like to generate? \n\nNote* - gets slow if generating 2000+. Typically if it stops responding, just wait and it will finish generating.');
var n = 0;
while(n < Number(keys)){
var char1 = "048C";
var char2 = "0246";
var chars = "0123456789ABCDEF";
var string_length = 28;
var random1 = '';
var random2 = '';
var randomstring = '';
for (var i=0; i<string_length; i++) {
var rnum = Math.floor(Math.random() * chars.length);
randomstring += chars.substring(rnum,rnum+1);
}
var rnum1 = Math.floor(Math.random() * char1.length);
random1 += char1.substring(rnum1,rnum1+1);
var rnum2 = Math.floor(Math.random() * char2.length);
random2 += char2.substring(rnum2,rnum2+1);
document.getElementById('random_keys').innerHTML += random1+''+random2+''+ randomstring+'\n';
n++;
}
}
function clearKeys() {
document.getElementById('random_keys').innerHTML = '';
}
function selectAll(){
document.getElementById("random_keys").select();
}
</script>
</body>
</html>
Link to my key shop : http://www.mpgh.net/forum/656-dayz-s...ml#post7583240

