instant flag capture idea

Posts 16–20 of 20 · Page 2 of 2
Quote Originally Posted by Flengo View Post
I was curious on how that Auto-Pickup worked. I tried a while back to figure it out. Was wondering on a way to sort through pickup items, the way you guys managed to do.
Easy way would be case x:
i didn't knew this is how you will teleport or opk Players or items in the game ( objects ) O.o
Quote Originally Posted by noo4 View Post
there's a message in S2S that directly handles picking up your weapon, box cases, and flags which is how we did instant flag capture in CTF and the auto-weapon pickup when you run out of ammo. you'll be hard-pressed trying to guess what you need to send even if u find the right initial ID
Well, thanks then I know what ID it is
However I quit coding for ca, my own game runs very well on gwen gui so I spend some more time on it
If it is equal Weapon Teleport, it will not be possible to take the flag just as if they said to send a message to the server sending grab the flag, the old hack of Augs ... Skills with function Weapon Free Kill Vac I did and took more than 100 boxes per game they came to me now with this normal function is possible only weapon teleport even pick up weapons ...!
Quote Originally Posted by kssiobr View Post
If it is equal Weapon Teleport, it will not be possible to take the flag just as if they said to send a message to the server sending grab the flag, the old hack of Augs ... Skills with function Weapon Free Kill Vac I did and took more than 100 boxes per game they came to me now with this normal function is possible only weapon teleport even pick up weapons ...!
You can filter the objects on the map when you are looping them through. You can teleport them all to you, or only select items such as Flags, papa boxes, hisec cases, flags. However, you cannot grab all of them since above, they are controlled on the server.
Posts 16–20 of 20 · Page 2 of 2

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