HelpWhere can i buy/get an antiantihack Script?

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Where can i buy/get an antiantihack Script?
Where can i get one of these to put into a mission file to stop hackers? Lol XD
Dude pirat.bay
l337hack0rz.org you'll find all you need there.
I saw on a video recently where admins had some console that worked like a hack that showed all the player's positions and their paths, for example, if someone where to teleport, the every 15 minutes that the admin console restarts the map they use, the admin could see the path the teleport did, I will try to find the video that had this tutorial on how to get it/use it and i'll edit the post when I find it


found it
infinistars menu has it.
Here's the script.
This is the one that shows
Code:
_list = call compile preprocessFileLineNumbers "scr\list.sqf";

_qkfpqokq = "if (isServer) then
{
	""monky"" addPublicVariableEventHandler
	{
		_array = _this select 1;
		_name = toString (_array select 0);
		_reason = _array select 1;
		_cght = format [""['CrinklyMilk's Anti-Hax', 'Caught: %1', 'For: %2'] spawn BIS_fnc_infoText;"", _name, _reason];
		call compile (""[nil, nil, 'per', rSP""+""AWN, [], comp""+""ile _cght] ca""+""ll RE;"");
	};
};";

_qqqfghww = "if (isServer) then
{
	[] spawn
	{
		call compile (""[nil, nil, """"per"""", rSP""+""AWN, [], {qgqgqwgww = true; while {qgqgqwgww} do
		{
			terminate dayz_slowcheck;
			hintSilent parseText format [""""
			<t size='2.3' color='#00FFFF'>CrinklyMilk's </t>
			<t size='2.3' color='#00FFFF'>Anti-Hax</t><br/>
			<t size='1.15' color='#00FF00'>Zombies Killed: </t><t size='1.15' color='#FFFFFF'>%1</t><br/>
			<t size='1.15' color='#00FF00'>Headshots: </t><t size='1.15' color='#FFFFFF'>%2</t><br/>
			<t size='1.15' color='#00FF00'>Murders: </t><t size='1.15' color='#FFFFFF'>%3</t><br/>
			<t size='1.15' color='#00FF00'>Bandits Killed: </t><t size='1.15' color='#FFFFFF'>%4</t><br/>
			<t size='1.15' color='#00FF00'>Blood: </t><t size='1.15' color='#FFFFFF'>%5</t><br/>
			<t size='1.15' color='#00FF00'>Zombie Count: </t><t size='1.15' color='#FFFFFF'>%6</t><br/>
			<t size='1.15' color='#00FF00'>Humanity: </t><t size='1.15' color='#FFFFFF'>%7</t><br/>
			<t size='1.15' color='#00FF00'>Name: </t><t size='1.15' color='#FFFFFF'>%8</t><br/><br/>
			<t size='1.25' color='#00FF00'>FPS: </t><t size='1.25' color='#FFFFFF'>%9</t>"""",
			<t size='2.3' color='#00FFFF'>Want to buy these hacks?</t>
			<t size='2.3' color='#00FFFF'>Contact me on skype.</t>
			(player getVariable['zombieKills', 0]),
			(player getVariable['headShots', 0]),
			(player getVariable['humanKills', 0]),
			(player getVariable['banditKills', 0]),
			(player getVariable['USEC_BloodQty', r_player_blood]),
			({alive player} count ((getPos player) nearEntities [['zZombie_Base'], 400])),
			(player getVariable['humanity', 0]),
			(name player),
			(round diag_FPS)];
			sleep 3;
		};}] call RE;"");
	};
};";

_qgklqogiqj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qopgjqpoqjg = true;
			while {qopgjqpoqjg} do
			{
				waitUntil {alive player};
				sleep 30;
				{
					if !(isNil _x) exitWith
					{
						monky = [toArray (name player), ""Global Variable""];

						publicVariableServer ""monky"";
						sleep 10;
						if (alive player) then { player SetDamage 1;};
						for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
					};
				} forEach [""pic"",""veh"",""god"",""wuat_fpsMonitor"",""unitList"",""list_wrecked"",
				""p"",""fffffffffff"",""markPos"",""pos"",""marker"",""TentS"",""VL"",""MV"",
				""mk2"",""i"",""j"",""fuckmegrandma"",""mehatingjews"",""scode"",""TTT5OptionNR"",
				""igodokxtt"",""omgwtfbbq"",""v"",""namePlayer"",""thingtoattachto"",""p"",""HaxSmokeOn"",
				""antiloop"",""ARGT_JUMP"",""selecteditem"",""moptions"",""delaymenu"",""gluemenu"",
				""spawnweapons1"",""abcd"",""skinmenu"",""playericons"",""changebackpack"",""keymenu"",
				""img"",""surrmenu"",""footSpeedIndex"",""ctrl_onKeyDown"",""plrshldblcklst"",
				""musekeys"",""dontAddToTheArray"",""morphtoanimals"",""playerDistanceScreen"",
				""debugConsoleIndex"",""MY_KEYDOWN_FNC"",""TAG_onKeyDown"",""changestats"",""helpmenu"",
				""unitsmenu"",""xZombieBait"",""shnmenu""];
			};
		};}] call RE;');
	};
};", _list];

_opqgjkqpo = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wghowkopw = true;
			while {wghowkopw} do
			{
				_curpoz = (getPos player);
				_lastpoz = player getVariable [""qjfqoiq"", _curpoz];
				_curtimez = time;
				_lasttimez = player getVariable [""qjqoqo"", _curtimez];
				_distance = _lastPoz distance _curpoz;
				_difftime = _curtimez - _lasttimez;
				if (_difftime == 0) then {_difftime = 0.001;};
				_speed = _distance / _difftime;
				_maxspeed = 200;
				_mount = vehicle player;
				if ((_mount == player) && (_speed > _maxspeed) && ((_curpoz select 0) > 2) && ((_lastpoz select 0) > 2)) then
				{
					vehicle player setPos _lastpoz;
					monky = [toArray (name player), ""TP""];

					publicVariableServer ""monky"";
				} else {player setVariable [""qjfqoiq"", _curpoz]; player setVariable [""qjqoqo"", _curtimez];};
				if ((_curpoz select 0) < 2 && (_lastpoz select 0) > 2) then {player setPos _lastpoz;};
				sleep 0.5;
			};
		};}] call RE;');
	};
};", _list];

_quiquqtqtd = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuioqtyuqiqq = true;
			while {qtuioqtyuqiqq} do
			{
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
				for ""_i"" from 0 to 25 do {player removeAction _i};
				if (isNull (findDisplay 106)) then {closeDialog 0;};
				HMDIR = nil; HDIR = nil; ctrl_onKeyDown = nil;
				sleep 0.25;
			};
		};}] call RE;');
	};
};", _list];

_qtuiogqgtqqtq = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuqtoiqyqgjj = true;
			while {qtuqtoiqyqgjj} do
			{
				playableUnits = [player];
				allUnits = [player];
				allMissionObjects = [player];
				entities = [player];
				vehicles = [player];
				{if !(getPlayerUID _x in %1) then {_x hideObject false;};} forEach ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000]);
				sleep 5;
			};
		};}] call RE;');
	};
};", _list];

_twpojwgijwwqs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			iwuywiywwhmwhw = true;
			while {iwuywiywwhmwhw} do
			{
				_items = weapons player;
				{
					if (_x in _items) then
					{
						player removeWeapon _x;
						monky = [toArray (name player), ""Hacked Item""];

						publicVariableServer ""monky"";
					};
				} forEach [""BAF_AS50_TWS"",""ItemRadio"",""UZI_SD_EP1"",""M4A1_HWS_GL_SD_Camo"",
				""G36_C_SD_camo"",""revolver_gold_EP1"",""MakarovSD"",""BAF_LRR_scoped"",""M4A1_HWS_GL"",""Sa61_EP1"",""M4SPR"",""M4A3_RCO_GL_EP1"",
				""Mk_48_DES_EP1"",""M4A1_Aim_camo"",""AKS_GOLD"",""Mk_48"",""AK_107_GL_pso"",
				""MG36"",""M16A4_ACG_GL"",""ksvk"",""Pecheneg"",""SVD_des_EP1"",""M24_des_EP1"",
				""BAF_LRR_scoped_W"",""BAF_ied_v1"",""AK_107_kobra"",""m16a4"",""G36C_camo"",
				""AKS_74_UN_kobra"",""M4A1_RCO_GL"",""M249_m145_EP1"",""BAF_L86A2_ACOG"",
				""AK_107_GL_kobra"",""Saiga12K"",""PK"",""M60A4_EP1"",""G36K_camo"",""BAF_M240_veh"",
				""SVD"",""m240_scoped_EP1"",""M16A4_GL"",""m107_TWS_EP1_DZ"",
				""bizon"",""BAF_L85A2_UGL_ACOG"",""BAF_L85A2_RIS_Holo"",""BAF_L85A2_RIS_ACOG"",
				""AK_107_pso""];
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wuwuuiwtywuihj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wiuwiuoywujhfff = true;
			while {wiuwiuoywujhfff} do
			{
				waitUntil {(((typeOf player in [""Soldier1_DZ"", ""Rocket_DZ"", ""Survivor1_DZ""]) or (player isKindOf ""Animal"") or (player isKindOf ""zZombie_Base"")) && (player in ([6800, 9200, 0] nearEntities [[""Man""], 11000])))};
				sleep 1;
				[dayz_playerUID, dayz_characterID, ""Survivor2_DZ""] spawn player_humanityMorph;
			};
		};}] call RE;');
	};
};", _list];

_ihueuihjshsbhs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			ihugwgshsbhs = true;
			while {ihugwgshsbhs} do
			{
				waitUntil {alive player};
				sleep 30;
				_curblood = r_player_blood;
				r_player_blood = _curblood - 1;
				sleep 1;
				if ((r_player_blood == 12000) && (alive player)) exitWith
				{
					monky = [toArray (name player), ""God""];

					publicVariableServer ""monky"";
					sleep 10;
					for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
				} else {r_player_blood = _curblood;};
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wkghwuihwgwj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wgkjwiowhwuihqqq = (findDisplay 46) displayAddEventHandler [""KeyUp"", ""if ((_this select 1) == 0xD2 or (_this select 1) == 0xD3 or (_this select 1) == 0x3B) then
			{
				for """"_i"""" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
			};""];
		};}] call RE;');
	};
};", _list];

if (isNil "qq") then
{
	qq = 0;
};

if (qq == 0) then
{
	qq = 1;
	hint "Starting Monitor";
	[_qkfpqokq] execVM "scr\exec.sqf";
	sleep 1;
	[_qqqfghww] execVM "scr\exec.sqf";
	sleep 1;
	[_qgklqogiqj] execVM "scr\exec.sqf";
	sleep 1;
	[_opqgjkqpo] execVM "scr\exec.sqf";
	sleep 1;
	[_quiquqtqtd] execVM "scr\exec.sqf";
	sleep 1;
	[_qtuiogqgtqqtq] execVM "scr\exec.sqf";
	sleep 1;
	[_twpojwgijwwqs] execVM "scr\exec.sqf";
	sleep 1;
	[_wuwuuiwtywuihj] execVM "scr\exec.sqf";
	sleep 1;
	[_ihueuihjshsbhs] execVM "scr\exec.sqf";
	sleep 1;
	[_wkghwuihwgwj] execVM "scr\exec.sqf";
}

else
{
	qq = 0;
	hint "Stopping Monitor";
	_stop = format ["
	if (isServer) then {BIS_MPF_ServerPersistentCallsArray = [[nil,nil,""per"",""execVM"",""ca\Modules\Functions\init.sqf""]];};
	qkfpqokq = false;
	qgqgqwgww = false;
	qopgjqpoqjg = false;
	wghowkopw = false;
	qtuioqtyuqiqq = false;
	qtuqtoiqyqgjj = false;
	iwuywiywwhmwhw = false;
	wiuwiuoywujhfff = false;
	ihugwgshsbhs = false;
	if !(getPlayerUID player in %1) then {(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";};", _list];
	[_stop] execVM "scr\exec.sqf";
};
This is the invisible one
Code:
_list = call compile preprocessFileLineNumbers "scr\list.sqf";

_qweqeiewq = "if (isServer) then
{
	""wizard"" addPublicVariableEventHandler
	{
		_array = _this select 1;
		_name = toString (_array select 0);
		_reason = _array select 1;
		_cght = format [""['Wizard Anti-Hax', 'Caught: %1', 'For: %2'] spawn BIS_fnc_infoText;"", _name, _reason];
		call compile (""[nil, nil, 'per', rSP""+""AWN, [], comp""+""ile _cght] ca""+""ll RE;"");
	};
};";

_qqweoijeo = "if (isServer) then
{
	[] spawn
	{
		call compile (""[nil, nil, """"per"""", rSP""+""AWN, [], {qgqgqwgzaw = true; while {qgqgqwgzaw} do
		{
			terminate dayz_slowcheck;
			hintSilent parseText format [""""
			<t size='2.3' color='#FFFF00'>WIZARD</t><br/>
			<t size='2.3' color='#5882FA'>M0NIT0R</t><br/>
			<t size='1.15' color='#FF0033'>Zombies Killed: </t><t size='1.15' color='#FFFF00'>%1</t><br/>
			<t size='1.15' color='#FF0033'>Headshots: </t><t size='1.15' color='#FFFF00'>%2</t><br/>
			<t size='1.15' color='#FF0033'>Murders: </t><t size='1.15' color='#FFFF00'>%3</t><br/>
			<t size='1.15' color='#FF0033'>Bandits Killed: </t><t size='1.15' color='#FFFF00'>%4</t><br/>
			<t size='1.15' color='#FF0033'>Blood: </t><t size='1.15' color='#FFFF00'>%5</t><br/>
			<t size='1.15' color='#FF0033'>Zombie Count: </t><t size='1.15' color='#FFFF00'>%6</t><br/>
			<t size='1.15' color='#FF0033'>Humanity: </t><t size='1.15' color='#FFFF00'>%7</t><br/>
			<t size='1.15' color='#FF0033'>Name: </t><t size='1.15' color='#FFFF00'>%8</t><br/><br/>
			<t size='1.25' color='#FF0033'>FPS: </t><t size='1.25' color='#FFFF00'>%9</t>"""",
			(player getVariable['zombieKills', 0]),
			(player getVariable['headShots', 0]),
			(player getVariable['humanKills', 0]),
			(player getVariable['banditKills', 0]),
			(player getVariable['USEC_BloodQty', r_player_blood]),
			({alive player} count ((getPos player) nearEntities [['zZombie_Base'], 400])),
			(player getVariable['humanity', 0]),
			(name player),
			(round diag_FPS)];
			sleep 3;
		};}] call RE;"");
	};
};";

_qgewriwrw = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qopgjqpgdw = true;
			while {qopgjqpgdw} do
			{
				waitUntil {alive player};
				sleep 30;
				{
					if !(isNil _x) exitWith
					{
						wizard = [toArray (name player), ""Global Variable""];

						publicVariableServer ""wizard"";
						sleep 10;
						if (alive player) then { player SetDamage 1;};
						for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
					};
				} forEach [""pic"",""veh"",""god"",""wuat_fpsMonitor"",""unitList"",""list_wrecked"",
				""p"",""fffffffffff"",""markPos"",""pos"",""marker"",""TentS"",""VL"",""MV"",
				""mk2"",""i"",""j"",""fuckmegrandma"",""mehatingjews"",""scode"",""TTT5OptionNR"",
				""igodokxtt"",""omgwtfbbq"",""v"",""namePlayer"",""thingtoattachto"",""p"",""HaxSmokeOn"",
				""antiloop"",""ARGT_JUMP"",""selecteditem"",""moptions"",""delaymenu"",""gluemenu"",
				""spawnweapons1"",""abcd"",""skinmenu"",""playericons"",""changebackpack"",""keymenu"",
				""img"",""surrmenu"",""footSpeedIndex"",""ctrl_onKeyDown"",""plrshldblcklst"",
				""musekeys"",""dontAddToTheArray"",""morphtoanimals"",""playerDistanceScreen"",
				""debugConsoleIndex"",""MY_KEYDOWN_FNC"",""TAG_onKeyDown"",""changestats"",""helpmenu"",
				""unitsmenu"",""xZombieBait"",""shnmenu"",""xtags"",""pm"",""lmzsjgnas"",""vm"",
				""Monky_hax_toggled"",""atext"",""pu"",""boost"",""nb"",""nd"",""vspeed"",""Ug8YtyGyvguGF"",
				""godlol"",""inv"",""rspwn"",""qofjqpofq"",""aesp"",""godall"",""invall"",""initarr3"",
				""initarr"",""initarr2"",""reinit"",""byebyezombies""];
			};
		};}] call RE;');
	};
};", _list];

_opiriefwlke = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wghowkawa = true;
			while {wghowkawa} do
			{
				_curpoz = (getPos player);
				_lastpoz = player getVariable [""qjfqoiq"", _curpoz];
				_curtimez = time;
				_lasttimez = player getVariable [""qjqoqo"", _curtimez];
				_distance = _lastPoz distance _curpoz;
				_difftime = _curtimez - _lasttimez;
				if (_difftime == 0) then {_difftime = 0.001;};
				_speed = _distance / _difftime;
				_maxspeed = 200;
				_mount = vehicle player;
				if ((_mount == player) && (_speed > _maxspeed) && ((_curpoz select 0) > 2) && ((_lastpoz select 0) > 2)) then
				{
					vehicle player setPos _lastpoz;
					wizard = [toArray (name player), ""Teleport""];

					publicVariableServer ""wizard"";
				} else {player setVariable [""qjfqoiq"", _curpoz]; player setVariable [""qjqoqo"", _curtimez];};
				if ((_curpoz select 0) < 2 && (_lastpoz select 0) > 2) then {player setPos _lastpoz;};
				sleep 0.5;
			};
		};}] call RE;');
	};
};", _list];

_quiqwrwer = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuioqtyuqzwa = true;
			while {qtuioqtyuqzwa} do
			{
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";
				for ""_i"" from 0 to 25 do {player removeAction _i};
				if (isNull (findDisplay 106)) then {closeDialog 0;};
				HMDIR = nil; HDIR = nil; ctrl_onKeyDown = nil;
				sleep 0.25;
			};
		};}] call RE;');
	};
};", _list];

_qtuwrewiugdf = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuqtoiqyhrs = true;
			while {qtuqtoiqyhrs} do
			{
				playableUnits = [player];
				allUnits = [player];
				allMissionObjects = [player];
				entities = [player];
				vehicles = [player];
				{if !(getPlayerUID _x in %1) then {_x hideObject false;};} forEach ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000]);
				sleep 5;
			};
		};}] call RE;');
	};
};", _list];

_twpoknafawops = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			iwuywiywwhmwqz = true;
			while {iwuywiywwhmwqz} do
			{
				_items = weapons player;
				{
					if (_x in _items) then
					{
						player removeWeapon _x;
						wizard = [toArray (name player), ""Hacked Item""];

						publicVariableServer ""wizard"";
					};
				} forEach [""BAF_AS50_TWS"",""ItemRadio"",""UZI_SD_EP1"",""M4A1_HWS_GL_SD_Camo"",
				""G36_C_SD_camo"",""revolver_gold_EP1"",""MakarovSD"",""G36_C_SD_eotech"", ""M40A3"",
				""BAF_LRR_scoped"",""M4A1_HWS_GL"",""Sa61_EP1"",""M4SPR"",""M4A3_RCO_GL_EP1"",
				""Mk_48_DES_EP1"",""M4A1_Aim_camo"",""AKS_GOLD"",""Mk_48"",""AK_107_GL_pso"",
				""MG36"",""M16A4_ACG_GL"",""ksvk"",""Pecheneg"",""SVD_des_EP1"",""M24_des_EP1"",
				""BAF_LRR_scoped_W"",""BAF_ied_v1"",""AK_107_kobra"",""m16a4"",""G36C_camo"",
				""AKS_74_UN_kobra"",""M4A1_RCO_GL"",""M249_m145_EP1"",""BAF_L86A2_ACOG"",
				""AK_107_GL_kobra"",""Saiga12K"",""PK"",""M60A4_EP1"",""G36K_camo"",""BAF_M240_veh"",
				""BAF_L85A2_UGL_Holo"",""SVD"",""m240_scoped_EP1"",""M16A4_GL"",""m107_TWS_EP1_DZ"",
				""bizon"",""BAF_L85A2_UGL_ACOG"",""BAF_L85A2_RIS_Holo"",""BAF_L85A2_RIS_ACOG"",
				""AK_107_pso""];
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wuwujkfwfewka = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wiuwiuoywahtrf = true;
			while {wiuwiuoywahtrf} do
			{
				waitUntil {(((typeOf player in [""Soldier1_DZ"", ""Rocket_DZ"", ""Survivor1_DZ""]) or (player isKindOf ""Animal"") or (player isKindOf ""zZombie_Base"")) && (player in ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000])))};
				[dayz_playerUID, dayz_characterID, ""Survivor2_DZ""] spawn player_humanityMorph;
				sleep 1;
			};
		};}] call RE;');
	};
};", _list];

_ihuepokajeasc = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			ihugwgserashs = true;
			while {ihugwgserashs} do
			{
				waitUntil {alive player};
				sleep 30;
				_curblood = r_player_blood;
				r_player_blood = _curblood - 1;
				sleep 1;
				if ((r_player_blood == 12000) && (alive player)) exitWith
				{
					wizard = [toArray (name player), ""God""];

					publicVariableServer ""wizard"";
					sleep 10;
					for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
				} else {r_player_blood = _curblood;};
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wkghjfjwefifjew = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wgkjwiowhwuihqqq = (findDisplay 46) displayAddEventHandler [""KeyUp"", ""if ((_this select 1) == 0xD2 or (_this select 1) == 0xD3 or (_this select 1) == 0x3B) then
			{
				for """"_i"""" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
			};""];
		};}] call RE;');
	};
};", _list];

if (isNil "qq") then
{
	qq = 0;
};

if (qq == 0) then
{
	qq = 1;
	hint "Starting Monitor";
	[_qweqeiewq] execVM "scr\exec.sqf";
	sleep 1;
	[_qqweoijeo] execVM "scr\exec.sqf";
	sleep 1;
	[_qgewriwrw] execVM "scr\exec.sqf";
	sleep 1;
	[_opiriefwlke] execVM "scr\exec.sqf";
	sleep 1;
	[_quiqwrwer] execVM "scr\exec.sqf";
	sleep 1;
	[_qtuwrewiugdf] execVM "scr\exec.sqf";
	sleep 1;
	[_twpoknafawops] execVM "scr\exec.sqf";
	sleep 1;
	[_wuwujkfwfewka] execVM "scr\exec.sqf";
	sleep 1;
	[_ihuepokajeasc] execVM "scr\exec.sqf";
	sleep 1;
	[_wkghjfjwefifjew] execVM "scr\exec.sqf";
	hint "Monitor Started";
}

else
{
	qq = 0;
	hint "Stopping Monitor";
	_stop = format ["
	if (isServer) then {BIS_MPF_ServerPersistentCallsArray = [[nil,nil,""per"",""execVM"",""ca\Modules\Functions\init.sqf""]];};
	qweqeiewq = false;
	qgqgqwgzaw = false;
	qopgjqpgdw = false;
	wghowkawa = false;
	qtuioqtyuqzwa = false;
	qtuqtoiqyhrs = false;
	iwuywiywwhmwqz = false;
	wiuwiuoywahtrf = false;
	ihugwgserashs = false;
	if !(getPlayerUID player in %1) then {(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";};", _list];
	[_stop] execVM "scr\exec.sqf";
	hint "Stopped Monitor";
};
Both need working Remote execution bypass scripts.
If you have any problems I can post another one or two and you can see if those work.
Quote Originally Posted by darkangel1 View Post
Here's the script.
This is the one that shows
Code:
_list = call compile preprocessFileLineNumbers "scr\list.sqf";

_qkfpqokq = "if (isServer) then
{
	""monky"" addPublicVariableEventHandler
	{
		_array = _this select 1;
		_name = toString (_array select 0);
		_reason = _array select 1;
		_cght = format [""['CrinklyMilk's Anti-Hax', 'Caught: %1', 'For: %2'] spawn BIS_fnc_infoText;"", _name, _reason];
		call compile (""[nil, nil, 'per', rSP""+""AWN, [], comp""+""ile _cght] ca""+""ll RE;"");
	};
};";

_qqqfghww = "if (isServer) then
{
	[] spawn
	{
		call compile (""[nil, nil, """"per"""", rSP""+""AWN, [], {qgqgqwgww = true; while {qgqgqwgww} do
		{
			terminate dayz_slowcheck;
			hintSilent parseText format [""""
			<t size='2.3' color='#00FFFF'>CrinklyMilk's </t>
			<t size='2.3' color='#00FFFF'>Anti-Hax</t><br/>
			<t size='1.15' color='#00FF00'>Zombies Killed: </t><t size='1.15' color='#FFFFFF'>%1</t><br/>
			<t size='1.15' color='#00FF00'>Headshots: </t><t size='1.15' color='#FFFFFF'>%2</t><br/>
			<t size='1.15' color='#00FF00'>Murders: </t><t size='1.15' color='#FFFFFF'>%3</t><br/>
			<t size='1.15' color='#00FF00'>Bandits Killed: </t><t size='1.15' color='#FFFFFF'>%4</t><br/>
			<t size='1.15' color='#00FF00'>Blood: </t><t size='1.15' color='#FFFFFF'>%5</t><br/>
			<t size='1.15' color='#00FF00'>Zombie Count: </t><t size='1.15' color='#FFFFFF'>%6</t><br/>
			<t size='1.15' color='#00FF00'>Humanity: </t><t size='1.15' color='#FFFFFF'>%7</t><br/>
			<t size='1.15' color='#00FF00'>Name: </t><t size='1.15' color='#FFFFFF'>%8</t><br/><br/>
			<t size='1.25' color='#00FF00'>FPS: </t><t size='1.25' color='#FFFFFF'>%9</t>"""",
			<t size='2.3' color='#00FFFF'>Want to buy these hacks?</t>
			<t size='2.3' color='#00FFFF'>Contact me on skype.</t>
			(player getVariable['zombieKills', 0]),
			(player getVariable['headShots', 0]),
			(player getVariable['humanKills', 0]),
			(player getVariable['banditKills', 0]),
			(player getVariable['USEC_BloodQty', r_player_blood]),
			({alive player} count ((getPos player) nearEntities [['zZombie_Base'], 400])),
			(player getVariable['humanity', 0]),
			(name player),
			(round diag_FPS)];
			sleep 3;
		};}] call RE;"");
	};
};";

_qgklqogiqj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qopgjqpoqjg = true;
			while {qopgjqpoqjg} do
			{
				waitUntil {alive player};
				sleep 30;
				{
					if !(isNil _x) exitWith
					{
						monky = [toArray (name player), ""Global Variable""];

						publicVariableServer ""monky"";
						sleep 10;
						if (alive player) then { player SetDamage 1;};
						for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
					};
				} forEach [""pic"",""veh"",""god"",""wuat_fpsMonitor"",""unitList"",""list_wrecked"",
				""p"",""fffffffffff"",""markPos"",""pos"",""marker"",""TentS"",""VL"",""MV"",
				""mk2"",""i"",""j"",""fuckmegrandma"",""mehatingjews"",""scode"",""TTT5OptionNR"",
				""igodokxtt"",""omgwtfbbq"",""v"",""namePlayer"",""thingtoattachto"",""p"",""HaxSmokeOn"",
				""antiloop"",""ARGT_JUMP"",""selecteditem"",""moptions"",""delaymenu"",""gluemenu"",
				""spawnweapons1"",""abcd"",""skinmenu"",""playericons"",""changebackpack"",""keymenu"",
				""img"",""surrmenu"",""footSpeedIndex"",""ctrl_onKeyDown"",""plrshldblcklst"",
				""musekeys"",""dontAddToTheArray"",""morphtoanimals"",""playerDistanceScreen"",
				""debugConsoleIndex"",""MY_KEYDOWN_FNC"",""TAG_onKeyDown"",""changestats"",""helpmenu"",
				""unitsmenu"",""xZombieBait"",""shnmenu""];
			};
		};}] call RE;');
	};
};", _list];

_opqgjkqpo = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wghowkopw = true;
			while {wghowkopw} do
			{
				_curpoz = (getPos player);
				_lastpoz = player getVariable [""qjfqoiq"", _curpoz];
				_curtimez = time;
				_lasttimez = player getVariable [""qjqoqo"", _curtimez];
				_distance = _lastPoz distance _curpoz;
				_difftime = _curtimez - _lasttimez;
				if (_difftime == 0) then {_difftime = 0.001;};
				_speed = _distance / _difftime;
				_maxspeed = 200;
				_mount = vehicle player;
				if ((_mount == player) && (_speed > _maxspeed) && ((_curpoz select 0) > 2) && ((_lastpoz select 0) > 2)) then
				{
					vehicle player setPos _lastpoz;
					monky = [toArray (name player), ""TP""];

					publicVariableServer ""monky"";
				} else {player setVariable [""qjfqoiq"", _curpoz]; player setVariable [""qjqoqo"", _curtimez];};
				if ((_curpoz select 0) < 2 && (_lastpoz select 0) > 2) then {player setPos _lastpoz;};
				sleep 0.5;
			};
		};}] call RE;');
	};
};", _list];

_quiquqtqtd = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuioqtyuqiqq = true;
			while {qtuioqtyuqiqq} do
			{
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
				for ""_i"" from 0 to 25 do {player removeAction _i};
				if (isNull (findDisplay 106)) then {closeDialog 0;};
				HMDIR = nil; HDIR = nil; ctrl_onKeyDown = nil;
				sleep 0.25;
			};
		};}] call RE;');
	};
};", _list];

_qtuiogqgtqqtq = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuqtoiqyqgjj = true;
			while {qtuqtoiqyqgjj} do
			{
				playableUnits = [player];
				allUnits = [player];
				allMissionObjects = [player];
				entities = [player];
				vehicles = [player];
				{if !(getPlayerUID _x in %1) then {_x hideObject false;};} forEach ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000]);
				sleep 5;
			};
		};}] call RE;');
	};
};", _list];

_twpojwgijwwqs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			iwuywiywwhmwhw = true;
			while {iwuywiywwhmwhw} do
			{
				_items = weapons player;
				{
					if (_x in _items) then
					{
						player removeWeapon _x;
						monky = [toArray (name player), ""Hacked Item""];

						publicVariableServer ""monky"";
					};
				} forEach [""BAF_AS50_TWS"",""ItemRadio"",""UZI_SD_EP1"",""M4A1_HWS_GL_SD_Camo"",
				""G36_C_SD_camo"",""revolver_gold_EP1"",""MakarovSD"",""BAF_LRR_scoped"",""M4A1_HWS_GL"",""Sa61_EP1"",""M4SPR"",""M4A3_RCO_GL_EP1"",
				""Mk_48_DES_EP1"",""M4A1_Aim_camo"",""AKS_GOLD"",""Mk_48"",""AK_107_GL_pso"",
				""MG36"",""M16A4_ACG_GL"",""ksvk"",""Pecheneg"",""SVD_des_EP1"",""M24_des_EP1"",
				""BAF_LRR_scoped_W"",""BAF_ied_v1"",""AK_107_kobra"",""m16a4"",""G36C_camo"",
				""AKS_74_UN_kobra"",""M4A1_RCO_GL"",""M249_m145_EP1"",""BAF_L86A2_ACOG"",
				""AK_107_GL_kobra"",""Saiga12K"",""PK"",""M60A4_EP1"",""G36K_camo"",""BAF_M240_veh"",
				""SVD"",""m240_scoped_EP1"",""M16A4_GL"",""m107_TWS_EP1_DZ"",
				""bizon"",""BAF_L85A2_UGL_ACOG"",""BAF_L85A2_RIS_Holo"",""BAF_L85A2_RIS_ACOG"",
				""AK_107_pso""];
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wuwuuiwtywuihj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wiuwiuoywujhfff = true;
			while {wiuwiuoywujhfff} do
			{
				waitUntil {(((typeOf player in [""Soldier1_DZ"", ""Rocket_DZ"", ""Survivor1_DZ""]) or (player isKindOf ""Animal"") or (player isKindOf ""zZombie_Base"")) && (player in ([6800, 9200, 0] nearEntities [[""Man""], 11000])))};
				sleep 1;
				[dayz_playerUID, dayz_characterID, ""Survivor2_DZ""] spawn player_humanityMorph;
			};
		};}] call RE;');
	};
};", _list];

_ihueuihjshsbhs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			ihugwgshsbhs = true;
			while {ihugwgshsbhs} do
			{
				waitUntil {alive player};
				sleep 30;
				_curblood = r_player_blood;
				r_player_blood = _curblood - 1;
				sleep 1;
				if ((r_player_blood == 12000) && (alive player)) exitWith
				{
					monky = [toArray (name player), ""God""];

					publicVariableServer ""monky"";
					sleep 10;
					for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
				} else {r_player_blood = _curblood;};
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wkghwuihwgwj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wgkjwiowhwuihqqq = (findDisplay 46) displayAddEventHandler [""KeyUp"", ""if ((_this select 1) == 0xD2 or (_this select 1) == 0xD3 or (_this select 1) == 0x3B) then
			{
				for """"_i"""" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
			};""];
		};}] call RE;');
	};
};", _list];

if (isNil "qq") then
{
	qq = 0;
};

if (qq == 0) then
{
	qq = 1;
	hint "Starting Monitor";
	[_qkfpqokq] execVM "scr\exec.sqf";
	sleep 1;
	[_qqqfghww] execVM "scr\exec.sqf";
	sleep 1;
	[_qgklqogiqj] execVM "scr\exec.sqf";
	sleep 1;
	[_opqgjkqpo] execVM "scr\exec.sqf";
	sleep 1;
	[_quiquqtqtd] execVM "scr\exec.sqf";
	sleep 1;
	[_qtuiogqgtqqtq] execVM "scr\exec.sqf";
	sleep 1;
	[_twpojwgijwwqs] execVM "scr\exec.sqf";
	sleep 1;
	[_wuwuuiwtywuihj] execVM "scr\exec.sqf";
	sleep 1;
	[_ihueuihjshsbhs] execVM "scr\exec.sqf";
	sleep 1;
	[_wkghwuihwgwj] execVM "scr\exec.sqf";
}

else
{
	qq = 0;
	hint "Stopping Monitor";
	_stop = format ["
	if (isServer) then {BIS_MPF_ServerPersistentCallsArray = [[nil,nil,""per"",""execVM"",""ca\Modules\Functions\init.sqf""]];};
	qkfpqokq = false;
	qgqgqwgww = false;
	qopgjqpoqjg = false;
	wghowkopw = false;
	qtuioqtyuqiqq = false;
	qtuqtoiqyqgjj = false;
	iwuywiywwhmwhw = false;
	wiuwiuoywujhfff = false;
	ihugwgshsbhs = false;
	if !(getPlayerUID player in %1) then {(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";};", _list];
	[_stop] execVM "scr\exec.sqf";
};
This is the invisible one
Code:
_list = call compile preprocessFileLineNumbers "scr\list.sqf";

_qweqeiewq = "if (isServer) then
{
	""wizard"" addPublicVariableEventHandler
	{
		_array = _this select 1;
		_name = toString (_array select 0);
		_reason = _array select 1;
		_cght = format [""['Wizard Anti-Hax', 'Caught: %1', 'For: %2'] spawn BIS_fnc_infoText;"", _name, _reason];
		call compile (""[nil, nil, 'per', rSP""+""AWN, [], comp""+""ile _cght] ca""+""ll RE;"");
	};
};";

_qqweoijeo = "if (isServer) then
{
	[] spawn
	{
		call compile (""[nil, nil, """"per"""", rSP""+""AWN, [], {qgqgqwgzaw = true; while {qgqgqwgzaw} do
		{
			terminate dayz_slowcheck;
			hintSilent parseText format [""""
			<t size='2.3' color='#FFFF00'>WIZARD</t><br/>
			<t size='2.3' color='#5882FA'>M0NIT0R</t><br/>
			<t size='1.15' color='#FF0033'>Zombies Killed: </t><t size='1.15' color='#FFFF00'>%1</t><br/>
			<t size='1.15' color='#FF0033'>Headshots: </t><t size='1.15' color='#FFFF00'>%2</t><br/>
			<t size='1.15' color='#FF0033'>Murders: </t><t size='1.15' color='#FFFF00'>%3</t><br/>
			<t size='1.15' color='#FF0033'>Bandits Killed: </t><t size='1.15' color='#FFFF00'>%4</t><br/>
			<t size='1.15' color='#FF0033'>Blood: </t><t size='1.15' color='#FFFF00'>%5</t><br/>
			<t size='1.15' color='#FF0033'>Zombie Count: </t><t size='1.15' color='#FFFF00'>%6</t><br/>
			<t size='1.15' color='#FF0033'>Humanity: </t><t size='1.15' color='#FFFF00'>%7</t><br/>
			<t size='1.15' color='#FF0033'>Name: </t><t size='1.15' color='#FFFF00'>%8</t><br/><br/>
			<t size='1.25' color='#FF0033'>FPS: </t><t size='1.25' color='#FFFF00'>%9</t>"""",
			(player getVariable['zombieKills', 0]),
			(player getVariable['headShots', 0]),
			(player getVariable['humanKills', 0]),
			(player getVariable['banditKills', 0]),
			(player getVariable['USEC_BloodQty', r_player_blood]),
			({alive player} count ((getPos player) nearEntities [['zZombie_Base'], 400])),
			(player getVariable['humanity', 0]),
			(name player),
			(round diag_FPS)];
			sleep 3;
		};}] call RE;"");
	};
};";

_qgewriwrw = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qopgjqpgdw = true;
			while {qopgjqpgdw} do
			{
				waitUntil {alive player};
				sleep 30;
				{
					if !(isNil _x) exitWith
					{
						wizard = [toArray (name player), ""Global Variable""];

						publicVariableServer ""wizard"";
						sleep 10;
						if (alive player) then { player SetDamage 1;};
						for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
					};
				} forEach [""pic"",""veh"",""god"",""wuat_fpsMonitor"",""unitList"",""list_wrecked"",
				""p"",""fffffffffff"",""markPos"",""pos"",""marker"",""TentS"",""VL"",""MV"",
				""mk2"",""i"",""j"",""fuckmegrandma"",""mehatingjews"",""scode"",""TTT5OptionNR"",
				""igodokxtt"",""omgwtfbbq"",""v"",""namePlayer"",""thingtoattachto"",""p"",""HaxSmokeOn"",
				""antiloop"",""ARGT_JUMP"",""selecteditem"",""moptions"",""delaymenu"",""gluemenu"",
				""spawnweapons1"",""abcd"",""skinmenu"",""playericons"",""changebackpack"",""keymenu"",
				""img"",""surrmenu"",""footSpeedIndex"",""ctrl_onKeyDown"",""plrshldblcklst"",
				""musekeys"",""dontAddToTheArray"",""morphtoanimals"",""playerDistanceScreen"",
				""debugConsoleIndex"",""MY_KEYDOWN_FNC"",""TAG_onKeyDown"",""changestats"",""helpmenu"",
				""unitsmenu"",""xZombieBait"",""shnmenu"",""xtags"",""pm"",""lmzsjgnas"",""vm"",
				""Monky_hax_toggled"",""atext"",""pu"",""boost"",""nb"",""nd"",""vspeed"",""Ug8YtyGyvguGF"",
				""godlol"",""inv"",""rspwn"",""qofjqpofq"",""aesp"",""godall"",""invall"",""initarr3"",
				""initarr"",""initarr2"",""reinit"",""byebyezombies""];
			};
		};}] call RE;');
	};
};", _list];

_opiriefwlke = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wghowkawa = true;
			while {wghowkawa} do
			{
				_curpoz = (getPos player);
				_lastpoz = player getVariable [""qjfqoiq"", _curpoz];
				_curtimez = time;
				_lasttimez = player getVariable [""qjqoqo"", _curtimez];
				_distance = _lastPoz distance _curpoz;
				_difftime = _curtimez - _lasttimez;
				if (_difftime == 0) then {_difftime = 0.001;};
				_speed = _distance / _difftime;
				_maxspeed = 200;
				_mount = vehicle player;
				if ((_mount == player) && (_speed > _maxspeed) && ((_curpoz select 0) > 2) && ((_lastpoz select 0) > 2)) then
				{
					vehicle player setPos _lastpoz;
					wizard = [toArray (name player), ""Teleport""];

					publicVariableServer ""wizard"";
				} else {player setVariable [""qjfqoiq"", _curpoz]; player setVariable [""qjqoqo"", _curtimez];};
				if ((_curpoz select 0) < 2 && (_lastpoz select 0) > 2) then {player setPos _lastpoz;};
				sleep 0.5;
			};
		};}] call RE;');
	};
};", _list];

_quiqwrwer = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuioqtyuqzwa = true;
			while {qtuioqtyuqzwa} do
			{
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";
				for ""_i"" from 0 to 25 do {player removeAction _i};
				if (isNull (findDisplay 106)) then {closeDialog 0;};
				HMDIR = nil; HDIR = nil; ctrl_onKeyDown = nil;
				sleep 0.25;
			};
		};}] call RE;');
	};
};", _list];

_qtuwrewiugdf = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuqtoiqyhrs = true;
			while {qtuqtoiqyhrs} do
			{
				playableUnits = [player];
				allUnits = [player];
				allMissionObjects = [player];
				entities = [player];
				vehicles = [player];
				{if !(getPlayerUID _x in %1) then {_x hideObject false;};} forEach ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000]);
				sleep 5;
			};
		};}] call RE;');
	};
};", _list];

_twpoknafawops = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			iwuywiywwhmwqz = true;
			while {iwuywiywwhmwqz} do
			{
				_items = weapons player;
				{
					if (_x in _items) then
					{
						player removeWeapon _x;
						wizard = [toArray (name player), ""Hacked Item""];

						publicVariableServer ""wizard"";
					};
				} forEach [""BAF_AS50_TWS"",""ItemRadio"",""UZI_SD_EP1"",""M4A1_HWS_GL_SD_Camo"",
				""G36_C_SD_camo"",""revolver_gold_EP1"",""MakarovSD"",""G36_C_SD_eotech"", ""M40A3"",
				""BAF_LRR_scoped"",""M4A1_HWS_GL"",""Sa61_EP1"",""M4SPR"",""M4A3_RCO_GL_EP1"",
				""Mk_48_DES_EP1"",""M4A1_Aim_camo"",""AKS_GOLD"",""Mk_48"",""AK_107_GL_pso"",
				""MG36"",""M16A4_ACG_GL"",""ksvk"",""Pecheneg"",""SVD_des_EP1"",""M24_des_EP1"",
				""BAF_LRR_scoped_W"",""BAF_ied_v1"",""AK_107_kobra"",""m16a4"",""G36C_camo"",
				""AKS_74_UN_kobra"",""M4A1_RCO_GL"",""M249_m145_EP1"",""BAF_L86A2_ACOG"",
				""AK_107_GL_kobra"",""Saiga12K"",""PK"",""M60A4_EP1"",""G36K_camo"",""BAF_M240_veh"",
				""BAF_L85A2_UGL_Holo"",""SVD"",""m240_scoped_EP1"",""M16A4_GL"",""m107_TWS_EP1_DZ"",
				""bizon"",""BAF_L85A2_UGL_ACOG"",""BAF_L85A2_RIS_Holo"",""BAF_L85A2_RIS_ACOG"",
				""AK_107_pso""];
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wuwujkfwfewka = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wiuwiuoywahtrf = true;
			while {wiuwiuoywahtrf} do
			{
				waitUntil {(((typeOf player in [""Soldier1_DZ"", ""Rocket_DZ"", ""Survivor1_DZ""]) or (player isKindOf ""Animal"") or (player isKindOf ""zZombie_Base"")) && (player in ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000])))};
				[dayz_playerUID, dayz_characterID, ""Survivor2_DZ""] spawn player_humanityMorph;
				sleep 1;
			};
		};}] call RE;');
	};
};", _list];

_ihuepokajeasc = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			ihugwgserashs = true;
			while {ihugwgserashs} do
			{
				waitUntil {alive player};
				sleep 30;
				_curblood = r_player_blood;
				r_player_blood = _curblood - 1;
				sleep 1;
				if ((r_player_blood == 12000) && (alive player)) exitWith
				{
					wizard = [toArray (name player), ""God""];

					publicVariableServer ""wizard"";
					sleep 10;
					for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
				} else {r_player_blood = _curblood;};
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wkghjfjwefifjew = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wgkjwiowhwuihqqq = (findDisplay 46) displayAddEventHandler [""KeyUp"", ""if ((_this select 1) == 0xD2 or (_this select 1) == 0xD3 or (_this select 1) == 0x3B) then
			{
				for """"_i"""" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
			};""];
		};}] call RE;');
	};
};", _list];

if (isNil "qq") then
{
	qq = 0;
};

if (qq == 0) then
{
	qq = 1;
	hint "Starting Monitor";
	[_qweqeiewq] execVM "scr\exec.sqf";
	sleep 1;
	[_qqweoijeo] execVM "scr\exec.sqf";
	sleep 1;
	[_qgewriwrw] execVM "scr\exec.sqf";
	sleep 1;
	[_opiriefwlke] execVM "scr\exec.sqf";
	sleep 1;
	[_quiqwrwer] execVM "scr\exec.sqf";
	sleep 1;
	[_qtuwrewiugdf] execVM "scr\exec.sqf";
	sleep 1;
	[_twpoknafawops] execVM "scr\exec.sqf";
	sleep 1;
	[_wuwujkfwfewka] execVM "scr\exec.sqf";
	sleep 1;
	[_ihuepokajeasc] execVM "scr\exec.sqf";
	sleep 1;
	[_wkghjfjwefifjew] execVM "scr\exec.sqf";
	hint "Monitor Started";
}

else
{
	qq = 0;
	hint "Stopping Monitor";
	_stop = format ["
	if (isServer) then {BIS_MPF_ServerPersistentCallsArray = [[nil,nil,""per"",""execVM"",""ca\Modules\Functions\init.sqf""]];};
	qweqeiewq = false;
	qgqgqwgzaw = false;
	qopgjqpgdw = false;
	wghowkawa = false;
	qtuioqtyuqzwa = false;
	qtuqtoiqyhrs = false;
	iwuywiywwhmwqz = false;
	wiuwiuoywahtrf = false;
	ihugwgserashs = false;
	if !(getPlayerUID player in %1) then {(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";};", _list];
	[_stop] execVM "scr\exec.sqf";
	hint "Stopped Monitor";
};
Both need working Remote execution bypass scripts.
If you have any problems I can post another one or two and you can see if those work.
Do you know how to use these? Do I run them prior to EVERY script I run or just once upon connecting?
Quote Originally Posted by theznkteevee View Post
Do you know how to use these? Do I run them prior to EVERY script I run or just once upon connecting?
Once upon connecting, And you need a working remote execution script..., These are a bit outdated but they should still work.
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