Help❓ "Detected" Injectors?

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❓ "Detected" Injectors?
What classifies an injector as "detected"? And when people release newer versions of a previous injector, do they honestly re-code it completely or just recompile it? In other words, how do you make a detected injector undetected? Explain please. I'm not asking for a literal tutorial, just the concept.
Just every time use new one
Quote Originally Posted by Vrack View Post
Just every time use new one
he is asking how to make the injector code undetected
Quote Originally Posted by iSmexy View Post


he is asking how to make the injector code undetected
Yeah, thank you. I don't even know why he bothered to say that, pretty sure it was stated straight forward.

But I don't really need like a specific guide. If anyone has a clue, it'll help.
Quote Originally Posted by Professor View Post
Yeah, thank you. I don't even know why he bothered to say that, pretty sure it was stated straight forward.

But I don't really need like a specific guide. If anyone has a clue, it'll help.
No exact idea of the code, maybe search on google it might help.
Quote Originally Posted by Dylan View Post


No exact idea of the code, maybe search on google it might help.
They detect the hash.

This thread is old but fudge it @Professor
By rebuilding the project should change the hash. You won't need to do anything to the source.

Another method if you want to undetect someones already compiled .exe.
Create an app to open the app using File.ReadAllBytes.
Search for a common string like "program" and replace that string with something of equal length.
Save the .exe using File.WriteAllBytes and the injector is undetected again.
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