LightbulbFindPattern PlayerPointer

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FindPattern PlayerPointer
Please Help Me For FindPattern PlayerPointer Warrock (IND) thanks!!!

Sorry Bad English
here the Pattern for Player Pointer...

Code:
DWORD dwPlayerPointer = FindPattern((PBYTE)"\x8B\x0D\x00\x00\x00\x00\x66\x83\xB9};", "xx????xxx", 2, true);
press thanks!
here the Pattern for Player Pointer...

Code:

DWORD dwPlayerPointer = FindPattern((PBYTE)"\x8B\x0D\x00\x00\x00\x00\x66\x 83\xB9};", "xx????xxx", 2, true);

press thanks!
Dont Work..

#define ADR_PlayerPointer 0x000

Sorry Bad English
try this.pattern
Code:
DWORD dwSize;
DWORD dwStartAddress;

BOOL bCompare(const BYTE* pData, const BYTE* bMask, const char* szMask)
{
for(;*szMask;++szMask,++pData,++bMask)
{
if(*szMask == 'x' && *pData != *bMask)
return 0;
}
return (*szMask)==NULL;
}
DWORD FindPattern(BYTE *bMask, char * szMask, int codeOffset, BOOL extract)
{
for(DWORD i = 0; i < dwSize; i++)
{
if(bCompare((BYTE*)(dwStartAddress + i),bMask,szMask))
{
if(extract) 
{
return *(DWORD*)(dwStartAddress + i + codeOffset);
}
else 
{
return (DWORD)(dwStartAddress + i + codeOffset);
}
}
}
return NULL;
}
Code:
Writelog("#define ADR_PlayerPointer 0x00%X",dwPlayerPointer);
Start New Projetct , add this files :

Log.h
Code:
char *GetDirectoryFile(char *filename);
void __cdecl Writelog (const char * fmt, ...);
void logging(HMODULE hDll);
Pattern.h
Code:
DWORD dwSize;
DWORD dwStartAddress;

BOOL bCompare(const BYTE* pData, const BYTE* bMask, const char* szMask)
{
for(;*szMask;++szMask,++pData,++bMask)
{
if(*szMask == 'x' && *pData != *bMask)
return 0;
}
return (*szMask)==NULL;
}
DWORD FindPattern(BYTE *bMask, char * szMask, int codeOffset, BOOL extract)
{
for(DWORD i = 0; i < dwSize; i++)
{
if(bCompare((BYTE*)(dwStartAddress + i),bMask,szMask))
{
if(extract) 
{
return *(DWORD*)(dwStartAddress + i + codeOffset);
}
else 
{
return (DWORD)(dwStartAddress + i + codeOffset);
}
}
}
return NULL;
}
Log.cpp
Code:
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <fstream>
#include <stdio.h>

using namespace std;

ofstream ofile;
char dlldirectory[320];

char *GetDirectoryFile(char *filename)
{
static char path[320];
strcpy(path, dlldirectory);
strcat(path, filename);
return path;
}

void __cdecl Writelog(const char *fmt, ...)
{
if(ofile != NULL)
{
if(!fmt) { return; }
va_list va_alist;
char logbuf[256] = {0};
va_start (va_alist, fmt);
_vsnprintf (logbuf+strlen(logbuf), sizeof(logbuf) - strlen(logbuf), fmt, va_alist);
va_end (va_alist);
ofile << logbuf << endl;
}}

void logging(HMODULE hDll){
DisableThreadLibraryCalls(hDll);
GetModuleFileName(hDll, dlldirectory, 512);
for(int i = strlen(dlldirectory); i > 0; i--) { if(dlldirectory[i] == '\\') { dlldirectory[i+1] = 0; break; } }
ofile.open(GetDirectoryFile("Address.txt"), ios::app);
}
Main.cpp
Code:
#include <windows.h>
#include <stdio.h>
#include "Log.h"
#include "Pattern.h"

void SearchPatterns(void)
{
Sleep(1000);
dwStartAddress = 0x400000;
do {
dwStartAddress = (DWORD)GetModuleHandle("WarRock.exe");
Sleep(10);
}while(!dwStartAddress);

dwSize = 0x500000;

DWORD dwPlayerPointer = FindPattern((PBYTE)"\x8B\x0D\x00\x00\x00\x00\x66\x83\xB9};", "xx????xxx", 2, true);
DWORD dwServerPointer = FindPattern((PBYTE)"\x83\x3D\x00\x00\x00\x00\x00\x74\x00\xE8\x00\x00\x00\x00};", "xx???xxx?x??xx", 2, true);
DWORD dwHealthPointer = FindPattern((PBYTE)"\x8B\xB0\x00\x00\x00\x00\xE8};", "xx????x", 2, true);
DWORD dwViewAngels = FindPattern((PBYTE)"\xA1\x00\x00\x00\x00\xD9\x40\x2C","x???xxxx",1,true);
DWORD dwBasePointer = FindPattern((PBYTE)"\x81\xC6\x00\x00\x00\x00\x2B\xC2\x66\x89\x8E\xC8\x1B\x00\x00\x33\xC9", "xx????xxxxxxxxxxx", true, 2);









Writelog("//**********************************************//\n//*********** NoSoul AddyLogger ***********//\n//*********** War Rock International ***********//\n//************** Version Private ***************//\n//**********************************************//");
Writelog("//================ [ Pointers ] ================//");
Writelog("#define ADR_PLAYERPOINTER     0x00%X",dwPlayerPointer);
Writelog("#define ADR_SERVERPOINTER     0x00%X",dwServerPointer);
Writelog("#define ADR_HEALTHPOINTER     0x00%X",dwHealthPointer);
Writelog("#define ADR_BASEPOINTER       0x00%X",dwBasePointer);
Writelog("#define ADR_VIEWANGELS        0x00%X",dwViewAngels);

ExitProcess(0);
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if (dwReason==DLL_PROCESS_ATTACH)
{
logging(hDll);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)SearchPatterns, NULL, NULL, NULL);
}
return TRUE;
}

I added another pattern, press thanks
DWORD dwPlayerPointer = FindPattern((PBYTE)"\x8B\x0D\x00\x00\x00\x00\x66\x 83\xB9};", "xx????xxx", 2, true);
Dont work Warrock Indo.

sorry Bad English
press thanks to @[N]oSoul

this is w0rking for indo...
I've tried several times, still not working

Sorry Bad English
Quote Originally Posted by |Asia|Crossfire| View Post
I've tried several times, still not working

Sorry Bad English
if not working..

dump warrock and find the player pointer in IDA Pro!
if not working..

dump warrock and find the player pointer in IDA Pro!
String Or Findpatter?
add me on fb. and i will give you a addies logger for WRINDO.
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