Pa help naman jan mga coder's
pa Check po ako n2 kung tama pag ka gawa ko
#include <windows.h>
#include <stdio.h>
#define ADR_PlayerPOinter 0x00******
#define ADR_ServerPointer 0x00******
#define ADR_Glasswalls 0x00******
#define ADR_SuperNoSpread1 0x00******
#define OFS_norecoil1 0x000C***
#define OFS_norecoil2 0x000C^_^
#define OFS_norecoil3 0x000C>.<
DWORD *ingame= (DWORD*) ADR_PlayerPOinter;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
//Player Hacks
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPOinter;
if(dwPlayerPtr != 0)
{
}
}
// Hack Codes--------------------------------------
void GlassWalls()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_Glasswalls = 4;
else
{
*(int**)ADR_Glasswalls = 0;
}
}
//------------------------------------------------
void SuperNoSpread()
{
if(GetKeyState(VK_DELETE))
*(double*) ADR_SuperNoSpread1 = 0;
else
{
*(double*) ADR_SuperNoSpread1 = 5;
}
}
//-----------------------------------------------------
void Norecoil()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPOinter;
if(dwPlayerPtr != 0)
*(float*)(dwPlayerPtr+OFS_norecoil1) = 0;
*(float*)(dwPlayerPtr+OFS_norecoil2) = 0;
*(float*)(dwPlayerPtr+OFS_norecoil3) = 0;
}
//------------------------------------------------
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
GlassWalls();
SuperNoSpread();
Norecoil();
}
if(*outgame)
{
}
Sleep(25); //prevent for overloading the cpu
}
}
//----------------------------------------------------------
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "Coded By

3ath", "Message", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
===This project is outdated??==
and i2 po ung output
1>------ Build started: Project: DSPH, Configuration: Debug Win32 ------
1> death.cpp
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
pa help naman jan....
