deactivate firing without gamehook

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deactivate firing without gamehook
Code:
void deactfire(int i)
{ 
DWORD adress=0x539;  //adress where the key for firing is stored
DWORD value=(i==1?79:10000); // 79=any other key   //10000 leftmouse  (dan differ on each game)
WriteMemory( adress, &value,4);	//write it temp in memory
}
deactfire(0) reactivates firing
deactfire(1) deactivates firing

works in blackshot like a charm
Posts 1–2 of 2 · Page 1 of 1
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