Oh... well this was kind of pointless then don't you think? Then again expecting someone to release a functional RE for those servers is probably highly unlikely. But with that being said I've seen someone spawning things before on the server once, didn't show any hints of RE but unless he was doing some fancy stuff with CreateVehicle alone I can only assume it was RE.
Wasteland RE (Remote Execution)
How is it pointless? The RE itself still works
Call compiling bypassed the kick last time i played on their servers. And an RE like this will defiantly kick on those Arma2.RU servers, Finding a way around that is easy if you know what you're doing though 
Call compiling bypassed the kick last time i played on their servers. And an RE like this will defiantly kick on those Arma2.RU servers, Finding a way around that is easy if you know what you're doing though 
I know basic programming and scripting...
but doing scripts regarding BE and arma 2oa, not really know their language and stuff.. so yeah wanna do us a favor and do the RE for arma2.RU
lol
but doing scripts regarding BE and arma 2oa, not really know their language and stuff.. so yeah wanna do us a favor and do the RE for arma2.RU
lolTo be honest I would say you would be safe doing it, from my knowledge ArmA.RU only uses public filters (going to assume they just figured out how to move DayZ filters to regular ArmA) so you probably wouldn't have to worry about it, seeing as they probably don't know how to update the filters. Which could be kinda bad because then they might install an anti-hack that's worth a shit once they start getting overran with hackers.
so what works with this RE that I've tested on arma.RU are: Spawning objects (not weapon caches those are detected) and all basic stuff like Infistar Godmode,ESP,weapon,teleport,arti,repair,car god... etc.. .. Things that are detected are spawning vehicles and weapon crates..
Nice! Keep it up...
Thanks man.
---------- Post added at 03:25 PM ---------- Previous post was at 02:18 PM ----------
Just tested on 3 different Arma2.RU servers. No kick. But if you're using call compile to spawn vehicles, some servers WILL spawn them. And some won't. Other then that it's all good. Should be adding it in a few mins.
---------- Post added at 04:28 PM ---------- Previous post was at 03:25 PM ----------
Added another RE. Enjoy.
---------- Post added at 03:25 PM ---------- Previous post was at 02:18 PM ----------
Just tested on 3 different Arma2.RU servers. No kick. But if you're using call compile to spawn vehicles, some servers WILL spawn them. And some won't. Other then that it's all good. Should be adding it in a few mins.
---------- Post added at 04:28 PM ---------- Previous post was at 03:25 PM ----------
Added another RE. Enjoy.
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