#define DeviceGame 0x009138F8 #define GlassWalls 0x00575DDA #define DIPEngine 0x00664A4A #define LTClientEXE 0x004860B0 #define LTClientDLL 0x37808478 #define GameStatus 0x3781F62C #define EspName1 0x3725C519 #define EspName2 0x3725C59F #define NoRecoil 0x374AEF3C #define NoReload 0x37506E01 #define SuperBullets 0x37501716 #define WeaponRange1 0x37507089 #define WeaponRange2 0x37507409 #define PlayerRandom Não encontrado. #define RapidFire 0x37507B85
******************************************************** * Welcome To Unknown.Coder Logger 1.0 * * | Unknown.Coder | * ******************************************************** Carregando Dados... Endereços & Bytes encontrados! Endereços da Versão : Combatarms_VER_BR_1303.03 // CShell.dll #define DeviceGame 0x009138F8 #define GlassWalls 0x00575DDA //Bytes Off : [Não Encontrado] #define LTClientDLL 0x37808478 #define GameStatus 0x3781F62C #define EspName1 0x3725C519 //Bytes Off : 75 05 #define EspName2 0x3725C59F //Bytes Off : 75 05 #define NoRecoil 0x374AEF3C //Bytes Off : D9 44 24 14 #define NoReload 0x37506E01 //Bytes Off : 0F 84 B1 01 00 00 #define SuperBullets 0x37501716 //Bytes Off : 0F 94 C0 #define WeaponRange1 0x37507089 //Bytes Off : 8B 80 D0 02 00 00 #define WeaponRange2 0x37507409 //Bytes Off : 8B 80 D0 02 00 00 #define RapidFire 0x37507B85 //Bytes Off : 74 3E // Endereços Extras #define GameClientShell 0x3784DC48 // GCS #define PlayerManager 0x37864C3C #define CameraUpdate 0x374B32FF #define LocalPlayer 0x372CBFC0 #define PlayerByIndex 0x372CB5D0 #define ClientInfoMgr 0x3784DC48 // Engine.exe #define DIPEngine 0x664A4A #define LTClientEXE 0x424448B #define DeviceGame 0x009138F8 #define DrawPrimitive 0x807998 #define CursorCenter 0x7F1C6C // EHsvc.dll #define EndSceneEngine 0x577183 #define EhsvcSelfCrC 0x007EFA4 #define Detection 0x000A000 #define HSAntiCrash 0x003E5BE #define Asm Detection 0x002D97D #define NanoCheck1 0x003E54E #define NanoCheck2 0x003B8FF Procura Finalizada...