Someone know how to update this?

Posts 1–3 of 3 · Page 1 of 1
Someone know how to update this?
Code:
surface.CreateFont("ElebotPlayerTitle", { size = 14, weight = 500, antialias = true, font = "Coolvetica"})
surface.CreateFont("ElebotPlayerInfo", { size = 14, weight = 500, antialias = true, font = "Coolvetica"})
local target = nil;

if (cmdStr != nil and cmdStr != NULL) then
	concommand.Remove("+"..cmdStr)
	concommand.Remove("-"..cmdStr)
end

local cmdStr = "elebot"
local offset = CreateClientConVar(cmdStr.."_offset", 24, true, false)
local targetTeam = CreateClientConVar(cmdStr.."_targetteam", 0, true, false)
local simpleColors = CreateClientConVar(cmdStr.."_simplecolors", 1, true, false)
local maxView = CreateClientConVar(cmdStr.."_maxview", 4800, true, false)
local minView = CreateClientConVar(cmdStr.."_minview", 120, true, false)
local boxSize = CreateClientConVar(cmdStr.."_boxsize", 10, true, false)
local filledBox = CreateClientConVar(cmdStr.."_filledbox", 0, true, false)
local showAdmin = CreateClientConVar(cmdStr.."_showadmin", 1, true, false)
local shouldESP = CreateClientConVar(cmdStr.."_esp", 1, true, false)
local filterProps = CreateClientConVar(cmdStr.."_xray", 1, true, false)

local function TrackTarget(ucmd)
	if !target or !IsValid(target) then

		local filterTable = {LocalPlayer()}
		
		if (filterProps:GetBool()) then
			if (ents.GetAll()[1]:IsWorld()) then
				print("World found!")
				table.insert(filterTable, ents.GetAll()[1])
			end
			for k,v in pairs (ents.GetAll()) do
				if !(v:IsNPC() or v:IsPlayer()) then
					table.insert(filterTable, v)
				end
			end
		end
		
		/*
		if (ents.FindByClass("worldspawn") != nil) then
			print("Found world entity!")
			table.insert(filterTable, ents.FindByClass("worldspawn")[1])
		end
		*/
		
		
		local trace = util.QuickTrace(LocalPlayer():GetShootPos(), LocalPlayer():GetAimVector() * 100000, filterTable)
		
		/*
		local traceTable = {start = LocalPlayer():GetShootPos(), endpos = LocalPlayer():GetAimVector() * 10000, filter = filterTable}
		
		local trace = util.TraceLine(traceTable)
		*/
		/*
		if (trace.Entity and IsValid(trace.Entity) and trace.Entity:IsValid() and (trace.Entity:IsPlayer() or trace.Entity:IsNPC())) then
			if trace.Entity:IsPlayer() and !targetTeam:GetBool() and trace.Entity:Team() == LocalPlayer():Team() then
				return
			else
				target = trace.Entity
			end
		else
			return
		end
		*/
		
		if (trace.Entity and IsValid(trace.Entity)) then
			if (trace.Entity:IsPlayer()) then
				if !targetTeam:GetBool() and trace.Entity:Team() == LocalPlayer():Team() then
					return
				else
					target = trace.Entity
				end
			else
				if (trace.Entity:IsNPC()) then
					target = trace.Entity
				else
					return
				end
			end
		else
			return
		end
	end
	
	/*
	if (target:OBBMaxs().z < offset:GetFloat() or string.find(target:GetModel(), "crab") or string.find(target:GetModel(), "torso")) then
		ucmd:SetViewAngles((target:GetPos() + Vector(0, 0, target:OBBMaxs().z * 0.25) - LocalPlayer():GetShootPos()):Normalize():Angle())
	else
		ucmd:SetViewAngles((target:GetPos() + Vector(0, 0, offset:GetFloat()) - LocalPlayer():GetShootPos()):Normalize():Angle())
	end
	*/
	if (target:GetAttachment(target:LookupAttachment("eyes"))) then //Standard
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("eyes")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	elseif (target:GetAttachment(target:LookupAttachment("forward"))) then //CSS models
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("forward")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	elseif (target:GetAttachment(target:LookupAttachment("head"))) then //Zombies
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("head")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	else //Headcrabs, antlions, etc.
		ucmd:SetViewAngles((target:GetPos() + Vector(0, 0, offset:GetFloat()) - LocalPlayer():GetShootPos()):Normalize():Angle())
	end
end

local function PaintTargets()
	if (!shouldESP:GetBool()) then return end
	local adminList = "";
	for k,v in pairs (ents.GetAll()) do
		if v:IsNPC() then
			local pos = (v:GetPos() + Vector(0, 0, offset:GetFloat())):ToScreen()
			
			if v:OBBMaxs().z < offset:GetFloat() then
				pos = (v:GetPos() + Vector(0, 0, v:OBBMaxs().z * 0.25)):ToScreen()
			end
			
			if (pos.visible) then
				local alpha = math.Clamp((maxView:GetFloat() - v:GetPos():Distance(LocalPlayer():GetShootPos())) * (255 / (maxView:GetFloat() - minView:GetFloat())), 30, 255)
				draw.SimpleText(string.gsub(v:GetClass(), "npc_", ""), "ElebotPlayerTitle",  pos.x, pos.y, Color(0, 255, 0, alpha), 1, 1)
				local boxCenter = (v:GetPos() + Vector(0, 0, v:OBBMaxs().z)):ToScreen()
				local bL = boxSize:GetFloat()
				if (filledBox:GetBool() && bL != 0) then
					draw****undedBox(1, boxCenter.x - bL, boxCenter.y - bL, bL * 2, bL * 2, Color(0, 255, 0, alpha))
				else
					if (!filledBox:GetBool() && bL != 0) then
						local bL = boxSize:GetFloat()
						surface.SetDrawColor(0, 255, 0, alpha)
						surface.DrawLine(boxCenter.x - bL, boxCenter.y + bL, boxCenter.x - bL, boxCenter.y - bL) //Left vertical
						surface.DrawLine(boxCenter.x - bL, boxCenter.y + bL, boxCenter.x + bL, boxCenter.y + bL) //Bottom horizontal
						surface.DrawLine(boxCenter.x + bL, boxCenter.y - bL, boxCenter.x - bL, boxCenter.y - bL) // Top horizontal
						surface.DrawLine(boxCenter.x + bL, boxCenter.y - bL, boxCenter.x + bL, boxCenter.y + bL) //Right vertical
					end
				end
			end
		else 
			if v:IsPlayer() then
				local pos = (v:GetPos() + Vector(0, 0, offset:GetFloat())):ToScreen()
				
				if string.find(v:GetModel(), "crab") or string.find(v:GetModel(), "torso") then
					pos = (v:GetPos() + Vector(0, 0, v:OBBMaxs().z * 0.25)):ToScreen()
				end
				
				if (pos.visible and v != LocalPlayer() and v.Nick and v.Health and v.GetActiveWeapon and v:GetActiveWeapon().GetPrintName) then
					local alpha = math.Clamp((maxView:GetFloat() - v:GetPos():Distance(LocalPlayer():GetShootPos())) * (255 / (maxView:GetFloat() - minView:GetFloat())), 30, 255)
					local tcol// = team.GetColor(v:Team())
					if (simpleColors:GetBool()) then
						if (v:Team() == LocalPlayer():Team()) then
							tcol = Color(0, 255, 0, alpha)
						else
							tcol = Color(255, 0, 0, alpha)
						end
					else
						tcol = team.GetColor(v:Team())
						tcol = Color(tcol.r, tcol.g, tcol.b, alpha)
					end
					
					draw.SimpleText(v:Nick(), "ElebotPlayerTitle", pos.x, pos.y, tcol, 1, 1)
					draw.SimpleText("HP: "..v:Health(), "ElebotPlayerInfo", pos.x, pos.y + 25, tcol, 1, 1)
					draw.SimpleText("Weapon: "..v:GetActiveWeapon():GetPrintName(), "ElebotPlayerInfo", pos.x, pos.y + 38, tcol, 1, 1)
					local boxCenter = ((v:GetPos() + Vector(0, 0, v:OBBMaxs().z * 0.9))):ToScreen()
					local bL = boxSize:GetFloat()
					if (filledBox:GetBool() && bL != 0) then
						draw****undedBox(1, boxCenter.x - bL, boxCenter.y - bL, bL * 2, bL * 2, tcol)
					else 
						if (!filledBox:GetBool() && bL != 0) then
							surface.SetDrawColor(tcol.r, tcol.g, tcol.b, alpha)
							surface.DrawLine(boxCenter.x - bL, boxCenter.y + bL, boxCenter.x - bL, boxCenter.y - bL) //Left vertical
							surface.DrawLine(boxCenter.x - bL, boxCenter.y + bL, boxCenter.x + bL, boxCenter.y + bL) //Bottom horizontal
							surface.DrawLine(boxCenter.x + bL, boxCenter.y - bL, boxCenter.x - bL, boxCenter.y - bL) // Top horizontal
							surface.DrawLine(boxCenter.x + bL, boxCenter.y - bL, boxCenter.x + bL, boxCenter.y + bL) //Right vertical
						end
					end
				end
				
				if v:IsAdmin() or v:IsSuperAdmin() then
					adminList = adminList..", "..v:Nick()
				end

				
			end
		end
	end
	
	if (showAdmin:GetBool()) then
		if (adminList != "") then
			adminList = string.sub(adminList, 3, string.len(adminList))
			draw.SimpleText("Admins: "..adminList, "ElebotPlayerInfo", ScrW() * 0.8, ScrH() * 0.2, Color(0, 255, 0, 200), 1, 1)
		else
			draw.SimpleText("No admins online!", "ElebotPlayerInfo", ScrW() * 0.8, ScrH() * 0.2, Color(255, 0, 0, 200), 1, 1)
		end
	end
end
hook.Add("HUDPaint", "PaintTargets", PaintTargets)


local function AimbotOn(ply, cmd, args)
	hook.Add("CreateMove", "TrackTarget", TrackTarget)
end
concommand.Add("+"..cmdStr, AimbotOn)

local function AimbotOff(ply, cmd, args)
	target = nil
	hook.Remove("CreateMove", "TrackTarget")
end
concommand.Add("-"..cmdStr, AimbotOff)
I get error here
Code:
	if (target:GetAttachment(target:LookupAttachment("eyes"))) then //Standard
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("eyes")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	elseif (target:GetAttachment(target:LookupAttachment("forward"))) then //CSS models
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("forward")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	elseif (target:GetAttachment(target:LookupAttachment("head"))) then //Zombies
		ucmd:SetViewAngles((target:GetAttachment(target:LookupAttachment("head")).Pos - LocalPlayer():GetShootPos()):Normalize():Angle())
	else //Headcrabs, antlions, etc.
		ucmd:SetViewAngles((target:GetPos() + Vector(0, 0, offset:GetFloat()) - LocalPlayer():GetShootPos()):Normalize():Angle())
	end
It would probably be better if you posted what code you are currently using and then the error output from the ingame console.
Yeah, posting the line at which the error is at could help us

Just copy paste it from console like Anti said

Posts 1–3 of 3 · Page 1 of 1
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