Outdated:) Updated MOD Selector and Client with Autoaim

Posts 46–54 of 54 · Page 4 of 4
Quote Originally Posted by maat7043 View Post
Your Welcome. I told you it worked
The auto aim usually aim's and shoots at 1 certain person and won't stop until they're dead but it's still good

I suggest making it aim to the closest enemy
Quote Originally Posted by Royce View Post


The auto aim usually aim's and shoots at 1 certain person and won't stop until they're dead but it's still good

I suggest making it aim to the closest enemy
I can try. Right now it is strictly coded to fire at the enemy in range with the highest health
Quote Originally Posted by maat7043 View Post
I can try. Right now it is strictly coded to fire at the enemy in range with the highest health
Oh that's what it's doing , Did not notice
Thank you so much mate but I do agree. Please make the aimbot aim at the closest mob to you
Quote Originally Posted by DatCoder View Post
I checked out how the new text drawing works. Here is the new working AutoAim notif.txt

Code:
#set privNs "com.company.assembleegameclient.game:_-04h"
#set mouseUp "_-10K" ; mouseup maybe? right after mousedown trait slot
#set spiral "_-1DI"
#set textObjPackage "_-0zY"
#set textObjClass "_-0u1"
#set stringCrPkg "_-Po"
#set stringCrClass "_-1M2"

;call spiral-effect
	getlocal0
	getproperty     QName(PackageNamespace("", "#0"), "gs_")
	getproperty     QName(PackageNamespace("", "#0"), "map")
	getproperty     QName(PackageNamespace("", "#0"), "player_")
	callpropvoid    QName(PackageNamespace("", "#0"), $"spiral"), 0

;get mapOverlay to call addStatusText on at the end
	getlocal0
	getproperty     QName(PackageNamespace("", "#0"), "gs_")
	getproperty     QName(PackageNamespace("", "#0"), "map")
	getproperty     QName(PackageNamespace("", "#0"), "mapOverlay_")

	;create text object
		findpropstrict      QName(PackageNamespace($"textObjPackage"), $"textObjClass") ;arg0
		getlocal0
		getproperty         QName(PackageNamespace("", "#0"), "gs_")
		getproperty         QName(PackageNamespace("", "#0"), "map")
		getproperty         QName(PackageNamespace("", "#0"), "player_") ;arg1
		pushint             65280 ;arg2
		pushshort           2000 ;arg3
		constructprop       QName(PackageNamespace($"textObjPackage"), $"textObjClass"), 3 ;call
		coerce              QName(PackageNamespace($"textObjPackage"), $"textObjClass") ;convert
		dup ;store it as addStatusText arg1
		
	;create string
		findpropstrict      QName(PackageNamespace($"stringCrPkg"), $"stringCrClass")
		;choose the string
			getlocal0
			getproperty     QName(PrivateNamespace("*", $"privNs"), $"mouseUp")
			iffalse         AA_OFF
			pushstring      "Auto-Aim: On"
			jump            AA_CONT
			AA_OFF:
			pushstring      "Auto-Aim: Off"
			AA_CONT:
		constructprop       QName(PackageNamespace($"stringCrPkg"), $"stringCrClass"), 1
		
	;change the string in the text object
		callpropvoid        QName(PackageNamespace("", "#0"), "setStringBuilder"), 1
		
;draw the text to the screen (arg0=mapOverlay objectRef, arg1=text objectRef)
	callpropvoid        QName(PackageNamespace("", "#0"), "addStatusText"), 1
I didn't commented on how to find the classes, if someone have a good method for it, leave a comment there so it will be easier to update next time.
I am trying to figure out where to insert this code...
Still in _04h.class.asam?
Quote Originally Posted by CrackySmoker View Post
Its doesnt work for me, after i follow all the user friendly steps and start the "Fresh_AGC1364597953-mod" i only get the fresh rotmg client starting, without a single hack or anything.

How do i fix this?
make sure b4 you hit build , hit browse and type the whole file path without spaces .
ex: c:\New Folder\Fresh_agc1364597953.swf<---------------wrong
ex: c:\NewFolder\Fresh_agc1364597953.swf<--------------- Rite
Quote Originally Posted by Royce View Post
Auto-aim plus auto-nexus is amazing
O.o i think there was a version just like this with god mode and everything looong ago.. Now you just see this and .. (No Comment)
Quote Originally Posted by Omnipotent View Post
O.o i think there was a version just like this with god mode and everything looong ago.. Now you just see this and .. (No Comment)
I've played but without hacks and I just started hacking recently
outdated and closed.
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