Coder.Dias Logger Loading... [ Entry Points | Code Sizes | Off Sets ] Engine Entry Point : 0x1000 Engine .code Size : 0x28A600 Engine .code Offset : 0x1000 CShell Entry Point : 0x1000 CShell .code Size : 0x625600 CShell .code Offset : 0x1000 ClientFX Entry Point : 0x1000 ClientFX .code Size : 0x57600 ClientFX .code Offset : 0x1000 #define LTClientEXE 0x48AA00 #define LTClientDLL 0x3782CB38 #define DeviceGame 0x8768F8 #define WeaponRange1 0x374AF249 #define WeaponRange2 0x374AF5C9 #define SuperBullets 0x374A98E9 #define NoRecoil 0x3745930C #define NoReload 0x374AEFC1 #define EspName1 0x37234A49 #define EspName2 0x37234ACF #define LTClientDLL 0x3782CB38 #define RapidFire 0x374AFD25 #define RemoteKill1 0x374AF371 #define RemoteKill2 0x374AF372 #define RemoteKill3 0x374AF6F1 #define RemoteKill4 0x374AF6F2 #define RapidFire 0x374AFD25 #define PlayerStatus 0x3784A0C0 #define S2S 0x46A910 [ Adress PTC ] #define Jump 0x3781E7E4 #define ActivationDistance 0x37823E6C #define BaseMoveAccel 0x3781E6C4 #define StartAccel 0x3781E6E8 #define MaxAccel 0x3781E70C #define AccelInc 0x3781E730 #define WalkVel 0x3781E754 #define FRunVel 0x3781E778 #define BRunVel 0x3781E79C #define SRunVel 0x3781E7C0 #define Gravity 0x3781E388 #define DuckVel 0x3781E808 #define Tracers 0x37824640 #define FPS 0x3781ADE0 Busca feita em 741ms. Completed...
