OutdatedDevCon file Signature bypass

Posts 16–22 of 22 · Page 2 of 2
new stratis life has anticheat built it, I looked in the PBO.

So I've completely renamed the hack I was using so all is fine again but yea they know about every hack on this forum.

/*
Steak 'n Beer: The Australian Life
Copyright (C) 2013 CfsFireFighter
Copyright (C) 2013 Twoodz
Copyright (C) 2011 Matthew Simms
*/
private["_array", "_player", "_hackType", "_hackValue"];
//waitUntil {
// !(isNil "BIS_initMultiplayer_initServer")
//};

diag_log "ANTI-HACK 0.6.3 starting...";
AHAH = {
diag_log "ANTI-HACK 0.6.3 starting...";
if (isServer) exitWith {};
_commonPaths = ["used for hacking", "wuat\screen.sqf", "scripts\defaultmenu.sqf", "menu\initmenu.sqf", "scr\exec.sqf", "scripts\exec.sqf",
"menu\exec.sqf", "wuat\exec.sqf", "crinkly\keymenu.sqf", "scripts\ajmenu.sqf", "startup.sqf", "wookie_wuat\startup.sqf"
]; {
_contents = format["", loadFile _x];
if (_contents != "") then {
diag_log "ANTI-HACK 0.6.3: hacker?!";

hackFlag = [player, "hack menu", _x];
publicVariableServer "hackFlag";
sleep 5;
for "_i"
from 0 to 99 do {
(findDisplay _i) closeDisplay 0;
};
};
}
forEach _commonPaths;
diag_log "ANTI-HACK 0.6.3: Starting loops!";
[] spawn {
private["_sleepVariableCheck", "_badPublicVariables"];
_sleepVariableCheck = 30;
_badPublicVariables = ["pic", "veh", "wuat_fpsMonitor", "unitList", "list_wrecked",
"p", "fffffffffff", "markPos", "pos", "marker", "TentS", "VL", "MV",
"mk2", "i", "j", "fuckmegrandma", "mehatingjews", "scode", "TTT5OptionNR",
"igodokxtt", "omgwtfbbq", "namePlayer", "thingtoattachto", "HaxSmokeOn", "v",
"antiloop", "ARGT_JUMP", "selecteditem", "moptions", "delaymenu", "gluemenu",
"spawnweapons1", "abcd", "skinmenu", "playericons", "changebackpack", "keymenu",
"img", "surrmenu", "footSpeedIndex", "ctrl_onKeyDown", "plrshldblcklst",
"musekeys", "dontAddToTheArray", "morphtoanimals", "playerDistanceScreen", "pm",
"debugConsoleIndex", "MY_KEYDOWN_FNC", "TAG_onKeyDown", "changestats", "helpmenu",
"unitsmenu", "xZombieBait", "shnmenu", "slag", "xtags", "tempslag", "dayzRespawn2", "dayzRespawn3",
"hangender", "addgun", "ESP", "BIS_fnc_3dCredits_n", "ViLayer", "maphalf", "activeITEMlist",
"activeITEMlistanzahl", "xyzaa", "iBeFlying", "rem", "DAYZ_CA1_Lollipops", "bowonky", "HMDIR", "HDIR",
"Monky_funcs_inited", "atext", "boost", "Ug8YtyGyvguGF", "inv", "rspwn", "nd", "qofjqpofq",
"invall", "initarr", "reinit", "byebyezombies", "keymenu2", "hotkeymenu", "letmeknow", "Listw",
"mahcaq", "mapm", "weapFun", "firstrun", "take1", "dwarden", "bowonky", "bowen", "monky", "pic",
"god", "toggle_keyEH", "drawic", "mk2", "i", "j", "ptags", "abox1", "dayz_godmode", "testIndex", "g0d",
"g0dmode", "zeus", "zeusmode", "cargod", "qopfkqpofqk", "monkytp", "pbx", "playershield", "zombieDistanceScreen",
"theKeyControl", "plrshldblckls", "zombieshield", "pathtoscrdir", "footSpeedKeys", "wl", "spawnitems1",
"lmzsjgnas", "vm", "Monky_hax_toggled", "pu", "nb", "vspeed", "godlol", "aesp", "godall", "initarr3", "initarr2", "DEV_ConsoleOpen", "LOKI_GUI_Key_Color"
];
diag_log "ANTI-HACK 0.6.3: Detection of hack variables started!";
while {
true
}
do {
{
if !(isNil _x) exitWith {
diag_log "ANTI-HACK 0.6.3: Found a hack variable!";

hackFlag = [player, "hacked variable", _x];
publicVariableServer "hackFlag";
sleep 5;
for "_i"
from 0 to 99 do {
(findDisplay _i) closeDisplay 0;
};
};
}
forEach _badPublicVariables;

sleep _sleepVariableCheck;
};
};
[] spawn {
private["_keyDownHandlerCount", "_keyUpHandlerCount", "_ctrlDrawHandlerCount"];
diag_log "ANTI-HACK 0.6.3: Hack menu check started!";
while {
true
}
do {
(findDisplay 46) displayRemoveAllEventHandlers "KeyUp";
((findDisplay 12) displayCtrl 51) ctrlRemoveAllEventHandlers "Draw";
if (!(isNull findDisplay 3030) || !(isNull findDisplay 155)) then {

diag_log "ANTI-HACK 0.6.3: Found a hack menu!";

hackFlag = [player, "hack menu", _x];
publicVariableServer "hackFlag";
sleep 5;
for "_i"
from 0 to 99 do {
(findDisplay _i) closeDisplay 0;
};
};
sleep 5;
};
};
[] spawn {
private["_sleepGodModeCheck", "_terrainGrid", "_recoilSettings", "_zombieCheck", "_damageHandler", "_unconsciousFunction"];
_sleepGodModeCheck = 5;
_terrainGrid = 25;
_recoilSettings = unitRecoilCoefficient player;
diag_log "ANTI-HACK 0.6.3: Godmode check started!";
while {
true
}
do {
if (unitRecoilCoefficient player != _recoilSettings) exitWith {
diag_log "ANTI-HACK 0.6.3: Detected recoil hack!";
hackFlag = [player, "no recoil", "null"];
publicVariableServer "hackFlag";
sleep 5;
for "_i"
from 0 to 99 do {
(findDisplay _i) closeDisplay 0;
};
};
setTerrainGrid _terrainGrid;
sleep _sleepGodModeCheck;
};
};
};

diag_log "ANTI-HACK 0.6.3: Adding public variable handler";
"hackFlag"
addPublicVariableEventHandler {
_array = _this select 1;
_player = _array select 0;
_hackType = _array select 1;
_hackValue = format["", _array select 2];
diag_log format["ANTI-HACK: () was detected for with the value ''", name _player, getPlayerUID _player, _hackType, _hackValue];
serverCommand format["#kick ", name _player];
serverCommand format["#exec ban ", name _player];
};
"clientStarted"
addPublicVariableEventHandler {
_client = _this select 1;
(owner _client) publicVariableClient "AHAH";
diag_log format["Starting anti-hack on client #", owner _client];
};

diag_log "ANTI-HACK 0.6.3: Anti-hack should be ready now!";
Quote Originally Posted by HWninja View Post
What server are you trying to join, if your trying to join stratis life they patched it from version 0.3.3+
Life servers auto kick me out, but every other server just says session lost when I join. either way, It doesn't work.

Edit: Just checked out a couple more servers to make sure. Result? Same as before, except random servers will auto kick me with "You have been kicked" while some others will just say "session lost", then kick me.

So, verdict is the same. Doesn't work by itself.
i get kicked from server on every wasteland server that didn't already allow hacks.
it doesnt work for any server unless it allows add ons. it isnt just stratis life.
Would you mind informing us on how to do this???
Posts 16–22 of 22 · Page 2 of 2
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?