by edit 4D1 MW2

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by edit 4D1 MW2
Hello,

i work on the Source Code Form 4D1 MW2.
(SVN Repository / Code - fourDeltaOneⓘ)

when i would compile then kome this error:

Code:
Fehler	2	error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "_Direct3DCreate9@4" in Funktion ""struct IDirect3D9 * __stdcall CustomDirect3DCreate9(unsigned int)" (?CustomDirect3DCreate9@@YGPAUIDirect3D9@@I@Z)".	C:\Users\User\Documents\Neuer Ordner\clientdll\steam_api\PatchMW2FXAA.obj	steam_api (Visual Studio 2010)
This file i don't have edited.

DirectX june 2010 is included.

kan where the Problem fix?
Quote Originally Posted by Modder1122 View Post
Hello,

i work on the Source Code Form 4D1 MW2.
(SVN Repository / Code - fourDeltaOne)

when i would compile then kome this error:

Code:
Fehler	2	error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "_Direct3DCreate9@4" in Funktion ""struct IDirect3D9 * __stdcall CustomDirect3DCreate9(unsigned int)" (?CustomDirect3DCreate9@@YGPAUIDirect3D9@@I@Z)".	C:\Users\User\Documents\Neuer Ordner\clientdll\steam_api\PatchMW2FXAA.obj	steam_api (Visual Studio 2010)
This file i don't have edited.

DirectX june 2010 is included.

kan where the Problem fix?
Well, the errors is as indicated in the device (LPDIRECT3DDEVICE9/iDirect3DCreate, ..) to get rid of this error you should post the source so i can take a look at it.
I can't help if i only have an error but no source.
Code:
#pragma comment(lib, "d3d9.lib")
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