Not on GitHub yet (waiting for krazyshank to update his wrapper to support the files).
Add this in wserver>realm>entities>player>Player.Chat.cs:
Code:
else if (cmd.Equals("who", StringComparison.OrdinalIgnoreCase))
{
StringBuilder stringb = new StringBuilder("Players online: ");
var copy = psr.Player.Owner.Players.Values.ToArray();
if (copy.Length == 0)
psr.SendPacket(new TextPacket()
{
BubbleTime = 0,
Stars = -1,
Name = "",
Text = "Nobody else is online"
});
else
{
for (int i = 0; i < copy.Length; i++)
{
if (i != 0) stringb.Append(", ");
stringb.Append(copy[i].Name);
}
psr.SendPacket(new TextPacket()
{
BubbleTime = 0,
Stars = -1,
Name = "",
Text = stringb.ToString()
});
}
}