Hello guys !
Recently I have started trying to get free games on Steam...
I searched a little bit and i found some methods where you print fake recipe and after that go and complain to Steam that your code doesnt work... For me this looks pretty lame and i am not that kind of person. I prefer the real and 100% profit things... So i researched a little bit more and i find out that i can try brute force the wallet code... BUT brute forcing is slow and not 100% profit... Considering my experience i think that the machine that gives you the recipe for Steam Wallet code is connected to a server and your code is generated when you buy it... so the brute force success chanse drops really much...
I think the only way to get free wallet codes is accually penetrating the server's data base... but i dont have idea what is this server, where it is, what is its ip and so on... (ofc it should be well protected too)
so what do you think ? Please dont mention these SteamWallets sites where they give you code for serveys... it is scam i opened 3-4 page sources and i find out that when you click the button reedem they dont even check if you did a servey, they just show error message = SCAM...
If you want we can try getting some info for the Steam's wallet server... and maybe... who knows?!?

---------- Post added at 01:37 PM ---------- Previous post was at 01:32 PM ----------
P.S.
I guess Steam app is connecting to this server... and maybe we can use Wireshark or any kind of packet sniffer to get some info about the server...
---------- Post added at 01:42 PM ---------- Previous post was at 01:37 PM ----------
P.S. 2
this is C+P from Steam's website
Code:
<a tabindex="300" href="javascript:ValidateWalletCode();" class="btn_checkout_green" id="validate_btn">
Продължаване </a>
<div id="validate_btn_in_progress" class="btn_checkout_working" style="display:none">
Обработване </div>
"Продължаване" means "Continue" in english
"Обработване " means "Working..." in english
this makes me think we can just have some fun with the JavaScript funcs and just make the server we have a correct code
