What happend?

Posts 31–43 of 43 · Page 3 of 3
Quote Originally Posted by supercarz1991 View Post
i have my own working version now that doesn't have animation bugs like matt's did. I've added game modes to mine, my own custom weapons, attributes i rewrote myself because Nexon's are all fudged up lol

anyway
@Flengo, i got a cool release for this section lined up soon... i just wanna nkow if i could release a "combat arms" portable on here and not get in trouble for it because i have a method that makes hacks from 09 work
Portable would be awesome. I would be playing it here - at school
Though.. you're "re-distributing" Nexon's game, so I'm not too sure if you can or not
Quote Originally Posted by supercarz1991 View Post
i have my own working version now that doesn't have animation bugs like matt's did. I've added game modes to mine, my own custom weapons, attributes i rewrote myself because Nexon's are all fudged up lol

anyway
@Flengo, i got a cool release for this section lined up soon... i just wanna nkow if i could release a "combat arms" portable on here and not get in trouble for it because i have a method that makes hacks from 09 work
He stopped because hes a lazy bitch but mostly because he didnt want to get sued.
Release and you'll get fucked up by nexon.
Matt would have made way more progresss if he dedicated himself.

lol, you'll get sued along with MPGH if you post it here. And fuck your 09 hacks methord, 09 hacks suck dick anyway + FCPL will detect them.
Quote Originally Posted by supercarz1991 View Post
i have my own working version now that doesn't have animation bugs like matt's did. I've added game modes to mine, my own custom weapons, attributes i rewrote myself because Nexon's are all fudged up lol

anyway
@Flengo, i got a cool release for this section lined up soon... i just wanna nkow if i could release a "combat arms" portable on here and not get in trouble for it because i have a method that makes hacks from 09 work
I'll have to check it out beforehand and ask Dave. Should be fine though.
Quote Originally Posted by Flengo View Post


I'll have to check it out beforehand and ask Dave. Should be fine though.
awesome... it involves using old clients with new rez files, and it launches a special way... basically recreating the normal CA launcher. That being said, you can then grab old classes, and unpatch old hacks

i'll have a video eventually when i get someone to help with the hack side
Quote Originally Posted by Flengo View Post


I'll have to check it out beforehand and ask Dave. Should be fine though.
Did Dave approve this?
Quote Originally Posted by supercarz1991 View Post
awesome... it involves using old clients with new rez files, and it launches a special way... basically recreating the normal CA launcher. That being said, you can then grab old classes, and unpatch old hacks

i'll have a video eventually when i get someone to help with the hack side
Really?
This would be just awesome... I'ma use my first hack I ever used... a non-injection method... which... wait.....
jk
Quote Originally Posted by Cryptonic View Post

Did Dave approve this?


Really?
This would be just awesome... I'ma use my first hack I ever used... a non-injection method... which... wait.....
jk
they theory works. So far from testing, the method works. just need to make it unleechable
@supercarz1991 that means, you can use TKO again ? AugSkillz hacks again ? Knife Airstrike again ? Weapon Spawner again ? God Mode Again ?

If yes, will be awesome.
Quote Originally Posted by XarutoUsoCrack View Post
@supercarz1991 that means, you can use TKO again ? AugSkillz hacks again ? Knife Airstrike again ? Weapon Spawner again ? God Mode Again ?

If yes, will be awesome.
gotta find an old menu with the correct classes and such in it, but yes, 99.9% of the old hacks should work, whether or not the results will be client sided or not is beyond me, but the theory behind it is if there's no function there to call anyway, how's it gonna know what to do?
Quote Originally Posted by supercarz1991 View Post
i have my own working version now that doesn't have animation bugs like matt's did. I've added game modes to mine, my own custom weapons, attributes i rewrote myself because Nexon's are all fudged up lol

anyway
@Flengo, i got a cool release for this section lined up soon... i just wanna nkow if i could release a "combat arms" portable on here and not get in trouble for it because i have a method that makes hacks from 09 work

i will believe it when i see it XD i dont think so tho i think your trying to troll us
@Killa233 just wanted to say you just came to this community and you think you are the best coder out there. Please explain to me why you think you are?
Quote Originally Posted by combomanto1 View Post
@Killa233 just wanted to say you just came to this community and you think you are the best coder out there. Please explain to me why you think you are?
Guy who talks like he has everything, will say he will release everything, but never releases a thing.
Im sure the whole combat arms protocol has changed since 2008, If for some strange reason you actually got this to work, I would say it would be almost guaranteed it will error and crash due to new protocol packets not being processed by the client and vice versa. But since you have said it does work then congratulations are in order for your self.... AFTER you have proven it.
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