HelpHow can I find the default values?

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How can I find the default values?
I'm making my simple hotkey dll(so far, so good), I know how to get the addresses and how to use them, but... How do I find the addres(example defuse time) default value, so I can turn the function off?
use logger like the addy logger there is tutorials how to make it :use that one: , and then add something like that :
Code:
float original;
original= *(float*)(defuse time addy with the cshell handle) ;
ofile << "Original Value Defuse Time : " <<original<< "\n";
Code:
float ReloadOld[999];

ReloadOld[i] = *(float*)(Weapon + ReloadAnimRatio);

if(on)
{
*(float*)(Weapon + ReloadAnimRatio) = 100;
}
else
{
*(float*)(Weapon + ReloadAnimRatio) = ReloadOld[i]
}
Quote Originally Posted by -[I]fLuX View Post
Code:
float ReloadOld[999];

ReloadOld[i] = *(float*)(Weapon + ReloadAnimRatio);

if(on)
{
*(float*)(Weapon + ReloadAnimRatio) = 100;
}
else
{
*(float*)(Weapon + ReloadAnimRatio) = ReloadOld[i]
}
Thanks, it worked for fall damage and defuse speed, but I can't get it working on grenade damage... can you help me?
Quote Originally Posted by JamesRo View Post
Thanks, it worked for fall damage and defuse speed, but I can't get it working on grenade damage... can you help me?
it works at the same way

just edit before saving
if(Grenades).....

that it will only save for all grenades
How TO Make Code HACKS CAN ANY ONE TELL
@JamesRo thats simple programming ....
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