Hi when I play on the and raid pepole it takes a really long time to crack the keypad with the keypad cracker and sometimes I dont even have one.
So I will be very thankfull to the man who will give me a hack that shows me a keypad password shower hack or something close to it. Thank you very much!
There is an E2 For this. Or do you want a lua based one?
What is E2? And I will prefer lua based one I think.
Edit
I just found out what E2 is but there isnt wire mod on the serverso yes I prefer an LUA one thank you very much.
Hmm, wait around a bit. I'm not a coder at all, someone will come along there have been a few old scripts.
Originally Posted by superaero_
Hmm, wait around a bit. I'm not a coder at all, someone will come along there have been a few old scripts.
If you can find an old keypad lua script I will happily try to update it. I am sure if I can't, others will.
I really need it please post an lua script I am sure one of the site coders can code something
Just downloaded and looked over the code, doesn't seem like the keys are ever send to the clients. I'm sure there is way, but that may be pretty tricky and I don't think someone would release it for free.
Man I really really want it and I cant use a credit card. My father visa in no more.
Originally Posted by superaero_
There is an E2 For this. Or do you want a lua based one?
I'd like the E2 one if you don't mind sending it.
Thank you very much and please send me the E2 code. but if someone can send me an lua script I will thank him alot.
I have already posted an outdated script on a lua keypad "hacker".
It's here somewhere - You should know that it's likely not to work anymore due to how the server sends information to the client and client to server.
Looked over the Script you posted a while ago, I fixed all the gm13 issues but it's for the old keypad. The things it uses to get the passwords are not available anymore in the new version the of keypad.
Yeah, as I said, the problem is that it probably wont work even though if you update it.
Only thing you really need to update is ValidEntity to IsValid instead. But yeah.