New Working TTT hack.
There is a TTT hack out there but is not being made anymore I believe and is not working for me, here is the code "TOTALLY NOT MINE", please continue this
Code:
CreateClientConVar("names","1",false,true)
hook.Add( "HUDPaint", "Wallhack", function()
for k,v in pairs (player.GetAll()) do
if GetConVarNumber("names") >= 1 then
if v ~= LocalPlayer() then
if LocalPlayer():Alive() then
local Position = ( v:GetPos() + Vector( 0,0,80 ) ):ToScreen()
draw.DrawText( v:Name(), "BudgetLabel", Position.x, Position.y, Color( 255, 51, 204, 255 ), 1 )
else
end
end
end
end
end)
CreateClientConVar("names", 1, true, false)
local function IsVisible( ent ) /* Huge credits to whoever made this tracer function! */
local tracer = {}
if(LocalPlayer():GetShootPos() != nil && ent:IsValid() && ent != nil && LocalPlayer():GetActiveWeapon():IsValid() && LocalPlayer():GetActiveWeapon() != nil && ent:LookupBone("ValveBiped.Bip01_Head1") != nil && ent:GetBonePosition(ent:LookupBone("ValveBiped.Bip01_Head1")) != nil) then
tracer.start = LocalPlayer():GetShootPos()
tracer.endpos = ent:GetBonePosition(ent:LookupBone("ValveBiped.Bip01_Head1"))
tracer.filter = { LocalPlayer(), ent }
tracer.mask = MASK_SHOT
local trace = util.TraceLine( tracer )
if trace.Fraction >= 1 then return true else return false end
end
end
print("ESP Loaded")
local function MESPCheck(v)
if v:Alive() == true && v:Health() ~= 0 && v:Health() >= 0 && v ~= LocalPlayer() && LocalPlayer():Alive() then
return true
else
return false
end
end
hook.Add( "HUDPaint", "aimbot.Wallhack", function()
for k,v in pairs ( player.GetAll() ) do
local Position = ( v:GetPos() + Vector( 0,0,80 ) ):ToScreen()
local Name = ""
if v == LocalPlayer() then Name = "" else Name = v:Name() end
end
end )
local shouldDraw = true
local hzCross = CreateClientConVar("HZ_Crosshair","0",false)
function Crosshair1()
surface.SetDrawColor(team.GetColor(LocalPlayer():Team()))
surface.DrawLine(ScrW() / 2 - 10, ScrH() / 2, ScrW() / 2 + 11 , ScrH() / 2)
surface.DrawLine(ScrW() / 2 - 0, ScrH() / 2 - 10, ScrW() / 2 - 0 , ScrH() / 2 + 11)
end
hook.Add("HUDPaint","CustomCross",Crosshair1)
local function coordinates( ent )
local min, max = ent:OBBMins(), ent:OBBMaxs()
local corners = {
Vector( min.x, min.y, min.z ),
Vector( min.x, min.y, max.z ),
Vector( min.x, max.y, min.z ),
Vector( min.x, max.y, max.z ),
Vector( max.x, min.y, min.z ),
Vector( max.x, min.y, max.z ),
Vector( max.x, max.y, min.z ),
Vector( max.x, max.y, max.z )
}
local minX, minY, maxX, maxY = ScrW() * 2, ScrH() * 2, 0, 0
for _, corner in pairs( corners ) do
local onScreen = ent:LocalToWorld( corner ):ToScreen()
minX, minY = math.min( minX, onScreen.x ), math.min( minY, onScreen.y )
maxX, maxY = math.max( maxX, onScreen.x ), math.max( maxY, onScreen.y )
end
return minX, minY, maxX, maxY
end
CreateClientConVar("ESPB","1",false, true)
hook.Add("HUDPaint", "Example", function()
for k,v in pairs(player.GetAll()) do
if GetConVar("ESPB"):GetInt() == 1 then
local x1,y1,x2,y2 = coordinates(v)
print(tostring(team.GetColor(v:Team())))
surface.SetDrawColor(color_white)
surface.DrawLine( x1, y1, math.min( x1 + 5, x2 ), y1 )
surface.DrawLine( x1, y1, x1, math.min( y1 + 5, y2 ) )
surface.DrawLine( x2, y1, math.max( x2 - 5, x1 ), y1 )
surface.DrawLine( x2, y1, x2, math.min( y1 + 5, y2 ) )
surface.DrawLine( x1, y2, math.min( x1 + 5, x2 ), y2 )
surface.DrawLine( x1, y2, x1, math.max( y2 - 5, y1 ) )
surface.DrawLine( x2, y2, math.max( x2 - 5, x1 ), y2 )
surface.DrawLine( x2, y2, x2, math.max( y2 - 5, y1 ) )
end
end
end)
hook.Add("Think", "NoRecoil", function()
if LocalPlayer() and LocalPlayer():GetActiveWeapon() and LocalPlayer():GetActiveWeapon().Primary then
LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
end
end )
local aa = false
function aimbot()
if aa then
local ply = LocalPlayer()
local trace = util.GetPlayerTrace( ply )
local traceRes = util.TraceLine( trace )
if traceRes.HitNonWorld then
local target = traceRes.Entity
if target:IsPlayer() then
local targethead = target:LookupBone("ValveBiped.Bip01_Head1")
local targetheadpos,targetheadang = target:GetBonePosition(targethead)
ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle())
end
end
end
end
hook.Add("Think","aimbot",aimbot)
concommand.Add("aa_toggle", function()
if aa then
aa = !aa
LocalPlayer():ChatPrint("AA turned OFF")
else
aa = !aa
LocalPlayer():ChatPrint("AA turned ON")
end
end)
local ihop = false
hook.Add("Think", "ihop", function()
if ihop then
if (input.IsKeyDown( KEY_SPACE ) ) then
if LocalPlayer():IsOnGround() then
RunConsoleCommand("+jump")
HasJumped = 1
else
RunConsoleCommand("-jump")
HasJumped = 0
end
elseif ihop and LocalPlayer():IsOnGround() then
if HasJumped == 1 then
RunConsoleCommand("-jump")
HasJumped = 0
end
end
end
end)
concommand.Add("ihop_toggle", function()
if ihop then
ihop = !ihop
LocalPlayer():ChatPrint("iHop turned OFF")
else
ihop = !ihop
LocalPlayer():ChatPrint("iHop turned ON")
end
end)
for _, ent in pairs( ents.GetAll() ) do
if ( ent:IsWeapon() and ent.CanBuy and IsValid( ent:GetOwner() ) and ent:GetOwner():IsPlayer() and ent:GetOwner() ) then
local owner = ent:GetOwner();
print( owner:Nick().." is a traitor!" );
end
end
CreateClientConVar( "tb", 0, true, false )
local function autoshoot()
if ConVarExists( "tb" ) and GetConVar("tb"):GetInt() == 1 then
if LocalPlayer():Alive() then
local pos = LocalPlayer():GetShootPos()
local ang = LocalPlayer():GetAimVector()
tracedata.start = pos
tracedata.endpos = pos+(ang * Distance)
tracedata.filter = LocalPlayer()
local trace = util.TraceLine(tracedata)
target = trace.Entity
if WeaponCheck() and ModeCheck() and AmmoCheck() then
Fire()
end
end
end
end
CreateClientConVar( "cham", 0, true, false )
CreateClientConVar( "chams_wire", 0, true, false )
hook.Add("HUDPaint", "makeecham", function()
for k,v in pairs(player.GetAll()) do
if GetConVarNumber("cham") >= 1 then
if MESPCheck(v) then
cam.Start3D(EyePos(), EyeAngles())
v:SetMaterial("models/debug/debugwhite")
v:SetColor(Color(20, 71, 244, 100))
render.MaterialOverride("models/debug/debugwhite")
render.SuppressEngineLighting( false )
render.SetBlend( 0.3 )
render.SetColorModulation( 0, 1, 0 )
v:DrawModel()
if GetConVarNumber("chams_wire") >= 1 then
v:SetMaterial("models/wireframe")
render.MaterialOverride("models/wireframe")
v:DrawModel()
end
cam.End3D()
end
end
end
end)
CreateClientConVar( "wglow", 0, true, false )
hook.Add("HUDPaint", "WepGlow", function()
for k,v in pairs(ents.GetAll()) do
if(GetConVarNumber("wglow") == 1 && string.find(v:GetClass(), "weapon_")) then
effects.halo.Add({v}, Color(255, 0, 0), 1, 1, 3, true, true)
end
end
end)
CreateClientConVar( "glow", 0, true, false )
hook.Add("HUDPaint", "glow", function()
for k,v in pairs(player.GetAll()) do
if(GetConVarNumber("glow") == 1) then
effects.halo.Add({v}, team.GetColor(v:Team()), 1, 1, 5, true, true)
end
end
end)
local Traitors = {};
local matOverlay = Material( "sprites/glow08" )
local matTraitor = Material( "sprites/dot" )
local twep = { "weapon_ttt_c4", "weapon_ttt_knife", "weapon_ttt_phammer", "weapon_ttt_sipistol", "weapon_ttt_flaregun", "weapon_ttt_push", "weapon_ttt_radio", "weapon_ttt_teleport", "(Disguise)" ,"spiderman's_swep", "weapon_ttt_trait_defilibrator", "weapon_ttt_xbow", "weapon_ttt_dhook", "weapon_awp", "weapon_jihadbomb", "weapon_ttt_knife", "weapon_ttt_c4", "weapon_ttt_decoy", "weapon_ttt_flaregun", "weapon_ttt_phammer", "weapon_ttt_push", "weapon_ttt_radio", "weapon_ttt_sipistol", "weapon_ttt_teleport", "weapon_ttt_awp", "weapon_ttt_silencedsniper", "weapon_ttt_turtlenade", "weapon_ttt_death_station", "weapon_ttt_sg552", "weapon_ttt_tripmine"}
for _,v in pairs(player.GetAll()) do
v.HatTraitor = nil
end
for _,v in pairs(ents.GetAll()) do
v.HatESPTracked = nil
end
hook.Add("PostDrawOpaqueRenderables", "wire_animations_idle", function()
if GAMEMODE****und_state != ROUND_ACTIVE then
for _,v in pairs(player.GetAll()) do
v.HatTraitor = nil
end
for _,v in pairs(ents.GetAll()) do
v.HatESPTracked = nil
end
return
end
for _,v in pairs( ents.GetAll() ) do
if v and IsValid(v) and (table.HasValue(twep, v:GetClass()) and !v.HatESPTracked) then
local pl = v.Owner
if pl and IsValid(pl) and pl:IsTerror() then
if pl:IsDetective() then
v.HatESPTracked = true
else
v.HatESPTracked = true
pl.HatTraitor = true
chat.AddText( pl, Color(255,125,0), " is a ",Color(255,0,0), "TRAITOR",Color(255,125,0), " with a ",Color(255,0,0),v:GetClass().."!")
end
end
end
end
end)
hook.Add("HUDPaint",function()
if GetConVarNumber("tt") == 1 then
for k, e in pairs( Traitors ) do
local maxX, minX, maxY, minY, maxX2, minX2, maxY2, minY2, minYhp, maxYhp = CreatePos( e )
if IsValid( e ) then
if e:Team() ~= TEAM_SPECTATOR then
if ( !e:IsDetective() ) then
PlayerIsTraitor = true
draw.SimpleTextOutlined( "[TRAITOR]", "ESPFont", maxX2, minY2 -20, red, 4, 1, 1, black )
end
end
end
end
end
end )
CreateClientConVar( "TB", 0, true, false )
local function ATHack()
if GetConVarNumber("TB") == 1 then
ucmd:SetButtons(bit.bor(ucmd:GetButtons(),IN_ATTACK))
end
end
concommand.Add("+hmenu", function()
local DermaPanel = vgui.Create( "DFrame" )
DermaPanel:SetPos( 400,5 )
DermaPanel:SetSize( 375, 700 )
DermaPanel:SetTitle( "Makee's TTT Hack pack *BETA*" )
DermaPanel:SetVisible( true )
DermaPanel:SetDraggable( true )
DermaPanel:ShowCloseButton( true )
DermaPanel:MakePopup()
local DermaButton = vgui.Create( "DButton" )
DermaButton:SetParent( DermaPanel )
DermaButton:SetText( "Aimbot" )
DermaButton:SetPos( 25, 50 )
DermaButton:SetSize( 150, 50 )
DermaButton.DoClick = function ()
RunConsoleCommand( "aa_toggle" )
end
local DermaButton = vgui.Create( "DButton" )
DermaButton:SetParent( DermaPanel )
DermaButton:SetText( "Bhop" )
DermaButton:SetPos( 200, 50 )
DermaButton:SetSize( 150, 50 )
DermaButton.DoClick = function ()
RunConsoleCommand( "ihop_toggle" )
end
local CheckBoxThing = vgui.Create( "DCheckBoxLabel")
CheckBoxThing:SetParent( DermaPanel )
CheckBoxThing:SetPos( 25,125 )
CheckBoxThing:SetText( "Names" )
CheckBoxThing:SetConVar( "names" )
CheckBoxThing:SizeToContents()
local CheckBoxThing = vgui.Create( "DCheckBoxLabel")
CheckBoxThing:SetParent( DermaPanel )
CheckBoxThing:SetPos( 125,125 )
CheckBoxThing:SetText( "Chams" )
CheckBoxThing:SetConVar( "cham" )
CheckBoxThing:SizeToContents()
local CheckBoxThing = vgui.Create( "DCheckBoxLabel")
CheckBoxThing:SetParent( DermaPanel )
CheckBoxThing:SetPos( 200,125 )
CheckBoxThing:SetText( "Chams (wireframe)" )
CheckBoxThing:SetConVar( "chams_wire" )
CheckBoxThing:SizeToContents()
local CheckBoxThing = vgui.Create( "DCheckBoxLabel")
CheckBoxThing:SetParent( DermaPanel )
CheckBoxThing:SetPos( 25,200 )
CheckBoxThing:SetText( "Box ESP" )
CheckBoxThing:SetConVar( "ESPB" )
CheckBoxThing:SizeToContents()
end)