#define OFS_NFD 0x2F0
void NFD(){
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
//thnaks to IPAWN XD
}
void NFD()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
if(*ingame) //check if we are ingame.. prevent crashs
{
Jump();
NFD();
Fastall();
speed(); // player hacks go here
speedoff();