Help[IW5M] default.dpsl not working?

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[IW5M] default.dpsl not working?
So I have a IW5M dedicated server, and it runs fine, except for the fact that it seems to pick a random map on the gamemode team defender. It is obviously not reading my default.dpsl map rotation. How can I fix this?

I specified it to read the map rotation from default in the server.cfg, and all the files are in the right place. Running r29.

Here is my default.dpsl:

Code:
///////////////////////////////////////////////////////////////////////////
///////////Modern Warfare 3 dedicated server default playlist//////////////
///////////////////////////////////////////////////////////////////////////
 
//format is
//<mapname>, <dsr filename>, <weight>
 
//<mapname>
//valid mapnames:
//*
//mp_alpha
//mp_bootleg
//mp_bravo
//mp_carbon
//mp_dome
//mp_exchange
//mp_hardhat
//mp_interchange
//mp_lambeth
//mp_mogadishu
//mp_paris
//mp_plaza2
//mp_radar
//mp_seatown
//mp_underground
//mp_village
//<dlc maps> (included under '*')
 
//dsr filename
//name of recipe file without the dsr extension
//included in this package are the following recipe defaults:
//TDM_default   (Team Deathmatch)
//DOM_default   (Domination)
//CTF_default   (Capture The Flag)
//DZ_default    (Drop Zone)
//FFA_default   (Free For All)
//GG_default    (Gun Game)
//HQ_default    (Headquarters)
//INF_default   (Infected)
//JUG_default   (Juggernaut)
//KC_default    (Kill Confirmed)
//OIC_default   (One In The Chamber)
//SAB_default   (Sabotage)
//SD_default    (Search and Destroy)
//TDEF_default  (Team Defender)
//TJ_default    (Team Juggernaut)
 
// Weight (1->1000)
// Selection is weighted random (higher weights increase selection chance)
 

mp_cement,TDEF_default,1
mp_meteora,TDEF_default,1
mp_overwatch,TDEF_default,1
mp_restrepo_ss,TDEF_default,1
mp_moab,TDEF_default,1
mp_boardwalk,TDEF_default,1
Any help is much appreciated.
Do a dsut run? Aka, update the server files from 4d1.
Yes, I have done that but It still doesn't work. It's funny because it doesn't matter what name I specify the .dpsl file to be in server.cfg. It always loads a random map, usually on team defender...
Make sure you only have 1 server.cfg file. (There's usually two in the admin and players2 folder)
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