Ripping N64 models to Source engine then Source to Lithtech!

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Ripping N64 models to Source engine then Source to Lithtech!
this is a LONG tutorial but well worth the results... figured i'd share the videos i used for this and link to my original tutorial

in this tutorial you'll learn how to rip N64 (nintendo 64) models and use them in the Source engine, from there you can convert them to lithtech!

what you need: all the links can be found in the first videos description

Setup Half Life 2 Source SDK-
Blender-2.49a-windows
Optional(Notepad++)
N64 Emu 1964
Blender SMD Exporter
LemD3D8
Gimp 2 or photoshop

Part 1


Part 2


Part 3 - Converting to lithtech from source engine
http://www.mpgh.net/forum/293-combat...mbat-arms.html

enjoy
Dafuq? Thanks for the tutorial lol.

Don't really see anyone doing this though.... hell even im doing more with flash and visual basic hacking than combat arms now :P
This is awesome, though. Make your own little Lithtech game starring your favorite characters.

Me? I'd make a Conker's Bad Fur Day Part II, a bunch of story quests, doing stuff for Greg to revive his girlfriend who got killed in the first game.
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