Partial Thessal Behavior

Posts 1–11 of 11 · Page 1 of 1
Partial Thessal Behavior
Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using wServer.realm;
using wServer.logic.attack;
using wServer.logic.movement;
using wServer.logic.loot;
using wServer.logic.taunt;
using wServer.logic.cond;

namespace wServer.logic
{
    partial class BehaviorDb
    {
        static _ Thessal = Behav()
            .Init(0x1706, Behaves("Thessal the Mermaid Goddess",
            NullBehavior.Instance,
            new RunBehaviors(
                Cooldown.Instance(2500, RingAttack.Instance(8,75,75,projectileIndex: 0)),
                Cooldown.Instance(1000, MultiAttack.Instance(15,10 * (float) Math.PI / 180, 2, 0, projectileIndex: 2)),
                Cooldown.Instance(1000, MultiAttack.Instance(15, 10 * (float)Math.PI / 180, 2, 90 * (float)Math.PI / 180, projectileIndex: 2)),
                Cooldown.Instance(1000, MultiAttack.Instance(15, 10 * (float)Math.PI / 180, 2, 180 * (float)Math.PI / 180, projectileIndex: 2)),
                Cooldown.Instance(1000, MultiAttack.Instance(15, 10 * (float)Math.PI / 180, 2, 360 * (float)Math.PI / 180, projectileIndex: 2)),
                Cooldown.Instance(1000, MultiAttack.Instance(15, 10 * (float)Math.PI / 180, 2, 270 * (float)Math.PI / 180, projectileIndex: 2))
                 ),

                If.Instance(
                And.Instance(HpLesser.Instance(40000, NullBehavior.Instance), HpLesser.Instance(40000, NullBehavior.Instance)),
                new RunBehaviors(
                    Cooldown.Instance(2500, RingAttack.Instance(8,75,75,projectileIndex: 0)),
                    Cooldown.Instance(3000, RingAttack.Instance(30,75,75,projectileIndex: 3)),
                    Cooldown.Instance(1000, PredictiveMultiAttack.Instance(20,20,2,8,projectileIndex: 1)))
                                    ),
                    loot: new LootBehavior(LootDef.Empty,
                        Tuple.Create(360, new LootDef(0,3,0,8,
                            Tuple.Create(0.02, (ILoot)new ItemLoot("Coral Bow")),
                            Tuple.Create(0.08, (ILoot)new ItemLoot("Coral Silk Armor")),
                            Tuple.Create(0.08, (ILoot)new ItemLoot("Coral Venom Trap")),
                            Tuple.Create(0.08, (ILoot)new ItemLoot("Coral Ring")),

                            Tuple.Create(1.00, (ILoot)new ItemLoot("Potion of Mana"))

                )))));
                }
}
You can remove that, it's for a little test.
I'll try to add : "He lives and blablala...."

ty for @pLolz for his version !
Oh you actually like it
where I insert this code? Any tutorial here in the forum? thank you ... nb here :X
Are rates actually legit? Can't bother checking.
Quote Originally Posted by Drowlys View Post
Oh mah gawwwwd so cuteeeeeeeeeehhhhhh.
No tutorial needed. even though I'm a newbie! Thanks!
For the noobs which don't understand :
Thanks to @pLolz for his thessal (better than mine)
Can you help me? I have C# 2008 Express, and I don't know what file to choose. I've tried to get Wserver and many other ones. But, it doesn't work?
This one is worse than the currently available ones, so I'd advice you to not use this
Posts 1–11 of 11 · Page 1 of 1
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