But I can't do that. Because I check if game status = 5 to initialize my classes. It's 5 when you join your first game only.. I tried to hook cheat engine to scan for it and it worked until I tried to log in and it disconnected from the server.. I absolutely need the new game status address, so if anyone has it, I need it.
HelpGame Status Read Error?
Oh you know what I mean -_-
Dude, the classes are initialized when Cshell is loaded which is a few seconds after you start CA (when the dude is running), you can utilize these classes outside of game, aka using the pseudocode I posted.
Or, use the InGame function which is in the base I released
Just initialize a check if the Cshell module has been loaded before you use this function.
Dude, the classes are initialized when Cshell is loaded which is a few seconds after you start CA (when the dude is running), you can utilize these classes outside of game, aka using the pseudocode I posted.
Or, use the InGame function which is in the base I released
Code:
bool cTools::IsInGame()
{
if(this->IsValidPointer(Main->Hack->GameClasses->pLTBase))
{
int* MyObj = Main->Hack->GameClasses->pLTBase->GetClientObject();
if(MyObj)
{
D3DXVECTOR3 MyPos = this->MyGetObjectMaxPos(MyObj);
if(MyPos.x == 0.0f || MyPos.y == 0.0f || MyPos.z == 0.0f)
return false;
else
return true;
}
}
return false;
}
In my base: http://www.mpgh.net/forum/207-combat...-vip-base.html
You can find it in there.
You can find it in there.
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First if statement is not in game, second is in game.