Hackshield info ( picture heavy )

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Hackshield info ( picture heavy )
ok Guys I was farting around in my comp and found myself inside my hackshield folder and then all of a sudden for some strange reason I was clicking on the programs to see what they did and I come across all this info then it hit me

PID....now for them who do not know what PID stands for it stands for Program ID number IE a digital finger print left behind by your hacks/injectors inc even MHS has a CPU ID now all they do is just update the ID list and voila the hack/injector is patched and we are FUBARD !!.

Now from the Screen shots I have given you can see the program even list's the ID's and compares them to a know data base..and boom you get drop from the Game..IE hackshield boots you.




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now in this picture I am showing you what tool Gave me the info..




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Now this picture you can see A list of dll files that hackshield checks and use's maybe there is a hole in there somewhere...( also note the mfc71.dll is checked and used by hackshield ).




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NOW the Good stuff the PID numbers this is a SS of hackshield checking my PID numbers and making sure im not hacking it even lists programs that are even active !!




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Now in this SS you can see what files hacksheild even updates every time you log into combat arms...

So Now we have a Idea of where to start looking in bypassing hackshield.

Ps sorry for the Bad SS I used my print screen and Ms paint combo to get them for you.

I hope this helps

Sh0t's.
Really really old mang.
wow?? i was the first one to report this, just delete it, and off you go!
Actually, what you guys don't know, is that you can use a Resource editor to open the combat arms DLLs and play with cursors and in game text. Just make sure you get the CRC of the dll before you edit it, and when your done apply the old CRC to the same file.

I use XN resource editor and PEID with the crc32 plugin.
I suppose I can make a tutorial about it later.
Quote Originally Posted by EpicPacMan View Post
Actually, what you guys don't know, is that you can use a Resource editor to open the combat arms DLLs and play with cursors and in game text. Just make sure you get the CRC of the dll before you edit it, and when your done apply the old CRC to the same file.

I use XN resource editor and PEID with the crc32 plugin.
I suppose I can make a tutorial about it later.
So this information can actually be of use?
Everyone knows this..
Quote Originally Posted by Ryan View Post
Everyone knows this..
I didn't but im a nub so watever >_>
everyone may know it but there was nothing posted about it...that I found anyway at least I am trying to help...
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