Helpwith knife hacks

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with knife hacks
Code:
#define KnifeNormalRange 0xA0C
#define KnifeBigshotRange 0xA30
#define KnifeNormalRange2 0xA4C
#define KnifeBigshotRange2 0xA70
#define KnifeNormalAniRate 0xA20
#define KnifeBigshotAniRate 0xA48
#define KnifeNormalAniRate2 0xA68
#define KnifeBigshotAniRate2 0xA8C
#define KnifeNormalAngle 0xA18
#define KnifeBigshotAngle 0xA3C
#define KnifeNormalAngle2 0xA58
#define KnifeBigshotAngle2 0xA78
#define KnifeNormalAmmoDamage 0xBB4
#define KnifeBigshotAmmoDamage 0xBC0
#define KnifeNormalAmmoDamage2 0xBCC
#define KnifeBigshotAmmoDamage2 0xBD8

for(int y = 0; y < 9; y++)
{
	if(isMelee)
	{
		//*(PFLOAT)(Weapon + KnifeNormalAniRate + (4*y)) = 2.0f;
		//*(PFLOAT)(Weapon + KnifeNormalAniRate2 + (4*y)) = 2.0f; //does nothing..........

		*(PFLOAT)(Weapon + KnifeNormalRange + (4*y)) = 2.0f;
		*(PFLOAT)(Weapon + KnifeNormalRange2 + (4*y)) = 2.0f;    //speed knife instead of range, knife left click becomes no effect

		 //*(PFLOAT)(Weapon + KnifeNormalAmmoDamage + (4*y)) = 99999.0f;
		//*(PFLOAT)(Weapon + KnifeNormalAmmoDamage2 + (4*y)) = 99999.0f; //28_3

		*(PFLOAT)(Weapon + KnifeNormalAngle + (4*y)) = 2.0f;
		*(PFLOAT)(Weapon + KnifeNormalAngle2 + (4*y)) = 2.0f;  ////speed knife instead of 360, knife right click becomes no effect
	}
}
Fast Knife > loop 4
Range Knife > loop 3
360 Knife > loop 2 > value MAX "but Client Error"
thank you very much
Quote Originally Posted by kjbmarr View Post
thank you very much
ops!.. Range Knife pala ang Client Error
Quote Originally Posted by DOOP View Post
ops!.. Range Knife pala ang Client Error
tama!
@Austin @iSmexy @BACKD00R y u no approve my post?
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