LightbulbSpy Bots

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Spy Bots
Some random idea

Make Spy-bots that's will automaticly will enter the world and enter pause (/pause obv) (or if they can't kill mobs around they will use autoaim and try to get back to pause)
Bot will read only oryx's messages and play sound when hermit/sphinx/ghost ship/liches in realm
After oryx shake bots exit realm
Bot system will contain 1 "master" bot and up to 5-6 "child" bots (1 per realm)
Also you can write to "master" bot something like "/tell <mastername> stat <realm>" and he will tell what quest monsters r dead/alive, how many liches/ents/ghost kings left etc.
On the other side its possible to run server thats make same functions
Sounds decent.
But...Spy-Bots?
Can't you be more creative? pls. (as in the name)
I could do this but am no longer developing hacks for rotmg

I like it, after giving it some more thought its relatively easy to do
Each nexus usually as between 2-4 realms open
I think 4 level 1 wizards would be able to kill the near by enemies in each realm and then pause
While waiting and listening for the taunt messages

the information from the taunt messages could be displayed visually even via website or via a application

One problem that comes to mind , how would the bots know when the hermit/sphinx/ghost ship/liches have been killed in a particular realm?
Quote Originally Posted by Botmaker View Post
I could do this but am no longer developing hacks for rotmg

I like it, after giving it some more thought its relatively easy to do
Each nexus usually as between 2-4 realms open
I think 4 level 1 wizards would be able to kill the near by enemies and then pause
While listening for the taunt messages

the information from the taunt messages could be displayed visually even via website or via a application

One problem that comes to mind , how would the bots know when the hermit/sphinx/ghost ship/liches have been killed in a particular realm?
When Event bosses are killed, O1 sends out a message saying like "so-so killed my hermit god blah blah blah"
You could create it like
1st time name comes through highlight it or whatever on the main program.
Since events relatively getting steamrolled, the second time the name comes through deselect it.
But then if multiple events spawn at the same time it might cause a problem.
But still since events go by very fast it shouldn't be too much of a problem.
Thank you for the constructive response
Another idea
Small version of this bot system:
Just one "child" bot without "master"
This would be great if you wanna do some dungeons and don't miss any events in this realm
Hope i will see this kind of bots
I was actually thinking about this the other day because in my old guild, each of our members were in a different server/realm to find events to kill together. We never really played together other than events and dungeons like trench and tomb.
You can recognize oryx's taunts, it's something like:

- name. new for spawn
- name. one or number (don't really remember this) for still around
- name. dead (or killed?) for death


If you meant knowing if a non-new realm had a sphinx/whatever, no idea.
This is an idea that has been talked about before, and ultimately it always came down to not being worth the trouble of setting it up and maintaining it.
This would be pretty cool, but not worth it. Events get killed to fast anyways...
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