Anyone wanna help me out, i am trying to hook my present engine. However it's not working..
Code:
#include "Includes.h"
#include "Menu.h"
#include "FunctionsMemory.h"
//#include "Colors.h"
//menu
Menu menu;
//funcs def
//defines
DWORD PresentEngine = FindPattern(0x400000, 0xFFFFFF,(PBYTE)"\x8B\x51\x00\x6A\x00\x6A\x00\x6A\x00\x50\xFF\xD2\xB8\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xC7\x05\x00\x00\x00\x00","xx?x?x?x?xxxx????x????xx????");
DWORD retPresentEngine = (PresentEngine + 0x5);
int saveMe = 0;
//tests
LPD3DXFONT Font;
VOID StartFont( LPDIRECT3DDEVICE9 pDevice )
{
if( Font )
{
Font->Release();
Font = NULL;
}
if( !Font )
{
D3DXCreateFont( pDevice,
14,
0,
FW_BOLD,
1,
0,
DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS,
DEFAULT_QUALITY,
DEFAULT_PITCH | FF_DONTCARE,
"Arial",
&Font );
}
}
VOID WriteText( LPDIRECT3DDEVICE9 pDevice, INT x, INT y, DWORD color, CHAR *text )
{
RECT rect;
SetRect( &rect, x, y, x, y );
Font->DrawText( NULL, text, -1, &rect, DT_NOCLIP | DT_LEFT, color );
}
//Present
__declspec( naked ) HRESULT WINAPI PresentMidfunction( )
{
static LPDIRECT3DDEVICE9 pDevice;
__asm
{
MOV ECX, DWORD PTR DS:[EAX]
MOV EDX, DWORD PTR DS:[ECX + 0x44]
MOV DWORD PTR DS:[pDevice], EAX
PUSH 0
PUSHAD
}
//test
StartFont(pDevice);
if( Font )
WriteText( pDevice, 300, 300, D3DCOLOR_ARGB( 255, 255, 000, 000 ), "CrossFire: Hook Present Engine" );
//code here
menu.InitializeMenu();
menu.DrawMenu(pDevice);
__asm
{
POPAD
JMP retPresentEngine
}
}
//hook
DWORD WINAPI StartRoutine( LPVOID )
{
while( TRUE )
{
if( memcmp( ( VOID * )PresentEngine, ( VOID * )( PBYTE )"\x8B\x51", 2 ) == 0 )
{
Sleep( 100 );
DetourCreate( ( PBYTE )PresentEngine, ( PBYTE )PresentMidfunction, 5 );
}
Sleep( 50 );
}
return 0;
}
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
DisableThreadLibraryCalls(hDll);
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)StartRoutine, NULL, NULL, NULL);
}
return TRUE;
}