trapped server dungeons?
does the trapped server have working dungeons and keys? i can run the server fine, but when i try to open a tomb key, the portal appears, but I cannot enter the tomb, or any other dungeon like this.. am I doing something wrong or it's not yet implemented?
thanks
p.s.: is wine cellar implemented? castle?
You gotta make/add them in yourself. Make sure you edited Player.cs, RealmManager.cs, and World.cs, and changed the wmap to "Embed Resource"