Source Code Request ^_^

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Source Code Request ^_^
Can someone can give me the source code for Weapon Binder?
Code:
if(CH_WeaponHack == 1)
{
if(GetAsyncKeyState(VK_F7) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_WEAPON1) = /*WeaponID*/ 114;}}}
Credits to AeroMan AkA @AeroMan
Quote Originally Posted by n4n033 View Post
Code:
if(CH_WeaponHack == 1)
{
if(GetAsyncKeyState(VK_F7) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_WEAPON1) = /*WeaponID*/ 114;}}}
Credits to AeroMan AkA @AeroMan
not visual? ^^ just asking
Quote Originally Posted by F l a p J a c K View Post
not visual? ^^ just asking
only work for PX, but i guess some work on a dump about weapons and you could find some checks to make it fully working
how to code no menu 8slot? for example binoculars in 8slot?
Quote Originally Posted by Ghost304 View Post
how to code no menu 8slot? for example binoculars in 8slot?
use slot base pointer to select your wanted slot
What is the source code for slot base no menu ?
@n4n033 do you have source for damage as?
Posts 1–8 of 8 · Page 1 of 1

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