Outdated😎 Basic Origins 1.7.5 Scroll Menu

Posts 16–30 of 46 Β· Page 2 of 4
If i want to add scripts where i can do it?
Quote Originally Posted by `Rejected View Post
Wait so we put this in our Arma 2 folder or Arma 2 OA folder?
The root of your ArmA 2 OA directory (which is usually one of these):
C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\
C:\Program Files (x86)\Bohemia Interactive\ArmA 2

Quote Originally Posted by midi View Post
If i want to add scripts where i can do it?
Open whatisthis.sqf and add two lines like this:
Code:
player addaction [("<t color=""#a9c8e7"">" + ("Name Whatever You Want") +"</t>"),"safe scripts\myscript.sqf","",4,false,true,"",""];
vehicle player addaction [("<t color=""#a9c8e7"">" + ("Name Whatever You Want") +"</t>"),"safe scripts\myscript.sqf","",4,false,true,"",""];
Then place myscript.sqf in /safe scripts/
@furiouswai i did everything... i also renamed the files and still... it wont work whyyy :'( i have the VA loader... i also tried to use different inject keys like 33/PageUp

can u please help me?
Quote Originally Posted by NorthyPark View Post
@furiouswai i did everything... i also renamed the files and still... it wont work whyyy :'( i have the VA loader... i also tried to use different inject keys like 33/PageUp

can u please help me?
Same here cant get it to work
Try these settings:
Code:
19=safe scripts\activateit.sqf ; 
AAH=0 ; 
ScanBE=1 ;
That will set your inject key to Pause Break (to the right of scroll lock)

Also make sure all your paths in activateit.sqf and whatisthis.sqf are correct. Defaults are like this:
Code:
safe scripts\whatisthis.sqf
safe scripts\vehgod.sqf
safe scripts\delete.sqf
safe scripts\bots\build.sqf
safe scripts\gear\wood.sqf
safe scripts\loadouts\dmr.sqf
etc.
hell yeah! thx! it works! DDD
Loadout give me a kick restriction

---------- Post added at 09:52 PM ---------- Previous post was at 09:20 PM ----------

Anyone know how to get loadouts to work
Quote Originally Posted by Ve0lol View Post
Loadout give me a kick restriction

---------- Post added at 09:52 PM ---------- Previous post was at 09:20 PM ----------

Anyone know how to get loadouts to work
If you are using vg custom scripts ran from outside the \scr\ folder are not ran through the battleye bypass, so you will get kicked by BE for everything including createVehicleLocal, addWeapon, addMagazine, etc. You need to rename the \safe scripts\ folder to \scr\ and then change the paths in activateit.sqf and whatisthis.sqf accordingly.

Quote Originally Posted by Frostiez View Post
I think you would find that player addaction is blocked on Origins. The menu works but all the scripts are detected. Enjoy
Did you read the OP under how it works? Player addactions are removed by the antihax, but vehicle player addactions are not removed when you are in a vehicle. That is why it spawns you a local bike to get on. Run it again while on the bike and no actions will be removed. After a while the actions you add when you are not in a vehicle begin to stay too. The dropflare action is whitelisted on the antihax, so you can redefine it to whatever you want and it is not removed.

Quote Originally Posted by disabilitor View Post
Very nice menu! Very nice of you to make it so easy to customize!

Does anyone know how to change your own (or perhaps other people's) humanity?
For example, I'd like to go and change my friend's humanity, give him all the materials to build all his houses lvl 1 - 3, but getting to lvl 3 humanity, takes a while, so being able to change it would be great. Anyone know how this could be done?
An easy way to farm humanity on Origins is to go underneath a helicopter and then use the spawn zombies script repeatedly. You can level up quickly and the zombies won't attack you. It takes about 500 zombie kills in one combat mode streak to get to hero level 3.
Very nice menu! Very nice of you to make it so easy to customize!

Does anyone know how to change your own (or perhaps other people's) humanity?
For example, I'd like to go and change my friend's humanity, give him all the materials to build all his houses lvl 1 - 3, but getting to lvl 3 humanity, takes a while, so being able to change it would be great. Anyone know how this could be done?
I think you would find that player addaction is blocked on Origins. The menu works but all the scripts are detected. Enjoy
Quote Originally Posted by Frostiez View Post
I think you would find that player addaction is blocked on Origins. The menu works but all the scripts are detected. Enjoy
Actually depends on which bypass you use. I still use player addaction frequently on Origins
Hmm its not letting me add a ESP everytime I activate it it kicks me
Quote Originally Posted by carls2k View Post
Hmm its not letting me add a ESP everytime I activate it it kicks me
Any ESP script that sets groupIconsVisible will get blocked by the antihax.

Also any script that uses one of these variables will be blocked by the variable scan:
Code:
 'marker', 'markPos', 'xtags'
Which is pretty much any ESP script you will find publicly available. It is possible to have script-based esp which doesn't use any of the above, but people are keeping the methods quiet so they don't get added to antihax.
Posts 16–30 of 46 Β· Page 2 of 4
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us