#include <windows.h>
#include <stdio.h>
//declares
#define NOP 0x90
//declares
void nop_(PVOID address, int bytes){
DWORD d, ds;
VirtualProtect(address, bytes, PAGE_EXECUTE_READWRITE, &d);
memset(address, NOP, bytes);VirtualProtect(address,bytes,d,&ds);
}
//---Adress List---//
#define Playerpointer 0x00588A30
#define Serverpointer 0x00588A35
DWORD *ingame= (DWORD*)Playerpointer;
/*Doesn't Work*/
void NameESP()
{
if (GetAsyncKeyState(VK_NUMPAD0) &1)
{
nop_((PVOID)0x00588A35, 2);
nop_((PVOID)0x00588A30, 4);
}
}
/* Fullbright doesn't work either*/
void Fullbright()
{
if (GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(DWORD*)0x5F9690C = 1;
}
}