CrossFire Simple Hack

Posts 1620 of 20 · Page 2 of 2
Quote Originally Posted by -[Exorcist]- View Post
Why make Include.h ?
Code:
#include <Windows.h>
/* Find CF Addies*/
#define Reload 0x0000
#define SupperJump 0x000
#define WalkInAir 0x000

#define CShell 0x0000
#define PlayerPointer 0x0000

BOOL Reload1;
BOOL SupperJump1;
BOOL WalkInAi1r;

DWORD pPlayerPointer = *(DWORD*)(CShell + PlayerPointer + 0x54);

void Start();

BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
MessageBoxA(NULL, "CrossFire Simple Hack", "NWOUH", MB_OK);
} 

return TRUE;
}

void Start()
{
	while(1)
	{
		if(GetAsyncKeyState(VK_NUMPAD1)&1)Reload1=!Reload1;
		if(Reload1)
		{
			*(DWORD*)(pPlayerPointer + Reload) = 500;
		}
		if(GetAsyncKeyState(VK_NUMPAD2)&1)SupperJump1=!SupperJump1;
		if(SupperJump1)
		{
			*(float*)(pPlayerPointer + SupperJump) = -1050;
		}
		if(GetAsyncKeyState(VK_NUMPAD3)&1)WalkInAi1r=!WalkInAi1r;
		if(WalkInAi1r)
		{
			*(float*)(pPlayerPointer + WalkInAir) = -1.9; //Original Value = 1
		}
		if(!WalkInAi1r)
		{
			*(float*)(pPlayerPointer + WalkInAir) = 1; //Original Value = 1
		}
	}
}
#include "addys.h"
64bit?
or does this work only for 32bit
Quote Originally Posted by itsmebadman View Post
64bit?
or does this work only for 32bit
work
hi there im new to this whole hacking thing so please understand i have no clue as to what im doing lol. if you could, please could you list the steps to successfully applying this hack to crossfire as im not sure what to do
hey where to put these codes....plz tell.....plzzzzzzzzzzzzzz......................... .
Posts 1620 of 20 · Page 2 of 2

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