may i be a play tester?
SoulForge Project - Recruiting
The Server Team would be scripting the boss and monster fights as well as fixing bugs that are reported and anything really that involves the server will be tasked to them.
Contact the skype account and ask, someone will send you the client.
You'll need to register and then wait for somebody to whitelist you before you're able to log in to the game.
Contact the skype account and ask, someone will send you the client.
You'll need to register and then wait for somebody to whitelist you before you're able to log in to the game.
Please donate to us at:
https://www.nfoservers.com/donate.pl...ject@gmail.com
EDIT: Crap, double post. Either way, that's the link for donating!
Keep in mind, when you donate using the above link, the money is put directly into the server funds with NFOServers, and there's nothing else we can do with it!
Now you can feel more safe about your donations!
Thank you, in advance, to everybody that donates or has donated.
https://www.nfoservers.com/donate.pl...ject@gmail.com
EDIT: Crap, double post. Either way, that's the link for donating!
Keep in mind, when you donate using the above link, the money is put directly into the server funds with NFOServers, and there's nothing else we can do with it!
Now you can feel more safe about your donations!
Thank you, in advance, to everybody that donates or has donated.
Unbanned, you can PM this account again!
could i apply to be a game tester any glitches i find i will immediately give back to you
STATUS UPDATE:
We have moved to the MMOE source.
The dungeon mentioned above will be named "Tzemnar Depths" (and the wolf has been renamed).
The "blood-themed class" will actually be the Death Knight class. We've decided to stray from the blood-theme for the class.
The Death Knight class will be available after achieving level 20 with all classes. It will replace the Blademaster class in the MMOE source (I don't like stealing other people's work, only really using it for the map support and boss behaviors).
The class will use "runes" as their ability slot and since they are an end-game difficult class, they will begin at level 20 with normal gear (Inspired by Blizzard's World of Warcraft Death Knights).
The runes will all be untiered and equal, but will have different utilities. For example, a frost-style rune may fire a projectile that gives slowing and weakening effects to monsters, while a particular blood-style rune may deal damage in an area and heal the Death Knight, kind of like a Necromancer's skull.
We are looking for more of the following:
Web Team & Server Team especially
World Team
Client Team
Technical Support
We have moved to the MMOE source.
The dungeon mentioned above will be named "Tzemnar Depths" (and the wolf has been renamed).
The "blood-themed class" will actually be the Death Knight class. We've decided to stray from the blood-theme for the class.
The Death Knight class will be available after achieving level 20 with all classes. It will replace the Blademaster class in the MMOE source (I don't like stealing other people's work, only really using it for the map support and boss behaviors).
The class will use "runes" as their ability slot and since they are an end-game difficult class, they will begin at level 20 with normal gear (Inspired by Blizzard's World of Warcraft Death Knights).
The runes will all be untiered and equal, but will have different utilities. For example, a frost-style rune may fire a projectile that gives slowing and weakening effects to monsters, while a particular blood-style rune may deal damage in an area and heal the Death Knight, kind of like a Necromancer's skull.
We are looking for more of the following:
Web Team & Server Team especially
World Team
Client Team
Technical Support
This thread is closed for replies.
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