Enemy Textures
Hello! On Trapped's server base, I decided to practice my behavior-making skills by making some new bosses. The first thing I did was create 16x16 textures. I already figured out where to place walk anims and attack anims. The problem was, no matter wha texture file I put it in, my enemy character seemed to be invisible. I checked 4 times that I had used the correct file (chars16x16dEncounters2) and that I had referred the proper index (41, right below Ghost Ship). When I spawn my enemy on the server it says "Success!", but my enemy is invisible and also shoots invisible shotguns. Can anyone help me? Once I get the texture working then I can forcus on more important things like behaviors.
Please tell me if I'm not giving enough info.